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2d
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
3d
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
animation
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Improve and clarify paused Tweens
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2023-07-25 13:29:30 +02:00 |
audio
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
debugger
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Fix arg count checks in SceneDebugger
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2023-07-19 18:13:15 +02:00 |
gui
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Fix CodeEdit completion being very slow in certain cases
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2023-08-10 08:15:41 +02:00 |
main
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Merge pull request #75784 from Riteo/int-scale
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2023-08-11 10:32:11 +02:00 |
resources
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Clamp Volumetric Fog Length property to prevent rendering issues
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2023-08-10 15:55:36 +02:00 |
theme
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Merge pull request #68429 from KoBeWi/PropertySettings
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2023-01-06 22:59:29 +01:00 |
property_utils.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
property_utils.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
register_scene_types.cpp
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Merge pull request #79288 from BastiaanOlij/custom_texture_api
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2023-07-26 18:40:01 +02:00 |
register_scene_types.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
scene_string_names.cpp
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
scene_string_names.h
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Use StringName consistently to refer to the Master audio bus name
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2023-08-07 18:06:17 +02:00 |
SCsub
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Add ThemeDB, expose previously static Theme methods
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2022-08-26 19:23:05 +03:00 |