d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
31 lines
1.1 KiB
XML
31 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CubeMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable">
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<brief_description>
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Generate an axis-aligned cuboid [PrimitiveMesh].
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</brief_description>
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<description>
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Generate an axis-aligned cuboid [PrimitiveMesh].
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="size" type="Vector3" setter="set_size" getter="get_size">
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Size of the cuboid mesh. Defaults to (2, 2, 2).
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</member>
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<member name="subdivide_depth" type="int" setter="set_subdivide_depth" getter="get_subdivide_depth">
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Number of extra edge loops inserted along the z-axis. Defaults to 0.
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</member>
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<member name="subdivide_height" type="int" setter="set_subdivide_height" getter="get_subdivide_height">
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Number of extra edge loops inserted along the y-axis. Defaults to 0.
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</member>
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<member name="subdivide_width" type="int" setter="set_subdivide_width" getter="get_subdivide_width">
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Number of extra edge loops inserted along the x-axis. Defaults to 0.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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