d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
101 lines
3.1 KiB
XML
101 lines
3.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Gradient" inherits="Resource" category="Core" version="3.0-stable">
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<brief_description>
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Color interpolator node.
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</brief_description>
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<description>
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Given a set of colors, this node will interpolate them in order, meaning, that if you have color 1, color 2 and color3, the ramp will interpolate (generate the colors between two colors) from color 1 to color 2 and from color 2 to color 3. Initially the ramp will have 2 colors (black and white), one (black) at ramp lower offset offset 0 and the other (white) at the ramp higher offset 1.
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="add_point">
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<return type="void">
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</return>
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<argument index="0" name="offset" type="float">
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</argument>
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<argument index="1" name="color" type="Color">
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</argument>
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<description>
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Adds the specified color to the end of the ramp, with the specified offset
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</description>
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</method>
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<method name="get_color" qualifiers="const">
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<return type="Color">
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</return>
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<argument index="0" name="point" type="int">
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</argument>
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<description>
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Returns the color of the ramp color at index [i]point[/i]
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</description>
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</method>
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<method name="get_offset" qualifiers="const">
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<return type="float">
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</return>
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<argument index="0" name="point" type="int">
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</argument>
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<description>
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Returns the offset of the ramp color at index [i]point[/i]
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</description>
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</method>
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<method name="get_point_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the number of colors in the ramp
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</description>
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</method>
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<method name="interpolate">
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<return type="Color">
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</return>
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<argument index="0" name="offset" type="float">
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</argument>
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<description>
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Returns the interpolated color specified by [i]offset[/i]
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</description>
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</method>
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<method name="remove_point">
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<return type="void">
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</return>
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<argument index="0" name="offset" type="int">
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</argument>
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<description>
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Removes the color at the index [i]offset[/i]
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</description>
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</method>
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<method name="set_color">
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<return type="void">
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</return>
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<argument index="0" name="point" type="int">
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</argument>
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<argument index="1" name="color" type="Color">
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</argument>
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<description>
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Sets the color of the ramp color at index [i]point[/i]
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</description>
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</method>
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<method name="set_offset">
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<return type="void">
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</return>
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<argument index="0" name="point" type="int">
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</argument>
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<argument index="1" name="offset" type="float">
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</argument>
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<description>
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Sets the offset for the ramp color at index [i]point[/i]
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</description>
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</method>
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</methods>
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<members>
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<member name="colors" type="PoolColorArray" setter="set_colors" getter="get_colors">
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Gradient's colors returned as a [PoolColorArray].
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</member>
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<member name="offsets" type="PoolRealArray" setter="set_offsets" getter="get_offsets">
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Gradient's offsets returned as a [PoolRealArray].
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</member>
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</members>
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<constants>
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</constants>
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</class>
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