24f3f43457
add version_info and icon sections in "export to windows platform". add version_info and icon to godot exe file (editor & template exe). fix an problem in image class. change all default icons to android export icon (a little more rounded). create an python script for convert file to cpp byte array for use in 'splash.h'.
29 lines
470 B
C++
29 lines
470 B
C++
#pragma once
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#include "stdint_defs.h"
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namespace pe_bliss
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{
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//Class representing image directory data
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class image_directory
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{
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public:
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//Default constructor
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image_directory();
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//Constructor from data
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image_directory(uint32_t rva, uint32_t size);
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//Returns RVA
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uint32_t get_rva() const;
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//Returns size
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uint32_t get_size() const;
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//Sets RVA
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void set_rva(uint32_t rva);
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//Sets size
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void set_size(uint32_t size);
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private:
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uint32_t rva_;
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uint32_t size_;
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};
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}
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