24f3f43457
add version_info and icon sections in "export to windows platform". add version_info and icon to godot exe file (editor & template exe). fix an problem in image class. change all default icons to android export icon (a little more rounded). create an python script for convert file to cpp byte array for use in 'splash.h'.
27 lines
535 B
C++
27 lines
535 B
C++
#pragma once
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#include <string>
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#include "stdint_defs.h"
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namespace pe_bliss
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{
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class resource_data_entry;
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//Class representing resource data
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class resource_data_info
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{
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public:
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//Constructor from data
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resource_data_info(const std::string& data, uint32_t codepage);
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//Constructor from data
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explicit resource_data_info(const resource_data_entry& data);
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//Returns resource data
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const std::string& get_data() const;
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//Returns resource codepage
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uint32_t get_codepage() const;
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private:
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std::string data_;
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uint32_t codepage_;
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};
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}
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