virtualx-engine/core/input
Álex Román Núñez 3aa340d081 Add the ability to get per-platform information for joypads.
This adds the ability for games to obtain platform-specific information about joypads such as their vendor/product ID, their XInput gamepad index or the real name of the device before it gets swapped out by the gamecontrollerdb's name.

This PR also includes a rebased version of #76045, this is because this PR is intended to be mainly to help people implementing Steam Input, as having the gamepad index is essential.
2023-08-02 22:30:30 +02:00
..
default_controller_mappings.h
gamecontrollerdb.txt
godotcontrollerdb.txt
input.cpp Add the ability to get per-platform information for joypads. 2023-08-02 22:30:30 +02:00
input.h Add the ability to get per-platform information for joypads. 2023-08-02 22:30:30 +02:00
input_builders.py
input_enums.h
input_event.cpp
input_event.h
input_map.cpp
input_map.h
SCsub
shortcut.cpp
shortcut.h