virtualx-engine/servers
PouleyKetchoupp 255febefb2 Fix Rayshape recovery in test_body_ray_separation
These changes improve Rayshape behavior for Godot Physics 2D and 3D
when using move_and_slide with and without snapping.

Kinematic margin is now applied to ray shapes when handling snapping
collision tests and separation raycasts to help getting consistent
results in slopes and flat surfaces.

Recovery is calculated without the margin and a depth of 0 is still
considered a collision to stabilize results when on flat surface.

Recovery depth takes into account the current recovery vector (just like
test_body_motion) to fix jittering issues with multiple ray shapes due
to applying too much recovery.
2021-10-05 18:24:30 -07:00
..
arvr Change ARVRPositionalTracker to a reference and better expose it to GDNative 2021-03-29 23:01:04 +11:00
audio Fix Godot's cubic resampling algorithm 2021-08-06 11:45:08 +02:00
camera SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
physics Fix Rayshape recovery in test_body_ray_separation 2021-10-05 18:24:30 -07:00
physics_2d Fix Rayshape recovery in test_body_ray_separation 2021-10-05 18:24:30 -07:00
visual Merge pull request #53012 from lawnjelly/portals_unload_reason 2021-10-05 12:00:43 +02:00
arvr_server.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
arvr_server.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
audio_server.cpp [HTML5] Use browser mix rate by default on the Web. 2021-09-15 20:36:19 +02:00
audio_server.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
camera_server.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
camera_server.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
physics_2d_server.cpp Merge pull request #42365 from madmiraal/fix-39887-3.2 2021-10-03 13:41:38 +02:00
physics_2d_server.h Fix applied rotation from moving platforms in move_and_slide 2021-08-09 12:04:57 -07:00
physics_server.cpp Merge pull request #42365 from madmiraal/fix-39887-3.2 2021-10-03 13:41:38 +02:00
physics_server.h Fix 3D moving platform logic 2021-08-09 18:55:49 -07:00
register_server_types.cpp Remove unused PhysicsShapeQueryResult & Physics2DShapeQueryResult 2021-07-05 11:21:15 -07:00
register_server_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
server_wrap_mt_common.h Modernize Mutex 2021-02-18 11:58:08 +01:00
visual_server.cpp Create 'rendering/misc' project settings section 2021-10-05 11:47:03 +01:00
visual_server.h Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
visual_server_callbacks.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_server_callbacks.h Portal occlusion culling 2021-07-14 11:43:23 +01:00