481 lines
15 KiB
C++
481 lines
15 KiB
C++
/*************************************************************************/
|
|
/* shader_globals_editor.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "shader_globals_editor.h"
|
|
#include "editor_node.h"
|
|
|
|
static const char *global_var_type_names[RS::GLOBAL_VAR_TYPE_MAX] = {
|
|
"bool",
|
|
"bvec2",
|
|
"bvec3",
|
|
"bvec4",
|
|
"int",
|
|
"ivec2",
|
|
"ivec3",
|
|
"ivec4",
|
|
"rect2i",
|
|
"uint",
|
|
"uvec2",
|
|
"uvec3",
|
|
"uvec4",
|
|
"float",
|
|
"vec2",
|
|
"vec3",
|
|
"vec4",
|
|
"color",
|
|
"rect2",
|
|
"mat2",
|
|
"mat3",
|
|
"mat4",
|
|
"transform_2d",
|
|
"transform",
|
|
"sampler2D",
|
|
"sampler2DArray",
|
|
"sampler3D",
|
|
"samplerCube",
|
|
};
|
|
|
|
class ShaderGlobalsEditorInterface : public Object {
|
|
GDCLASS(ShaderGlobalsEditorInterface, Object)
|
|
|
|
void _var_changed() {
|
|
emit_signal("var_changed");
|
|
}
|
|
|
|
protected:
|
|
static void _bind_methods() {
|
|
ClassDB::bind_method("_var_changed", &ShaderGlobalsEditorInterface::_var_changed);
|
|
ADD_SIGNAL(MethodInfo("var_changed"));
|
|
}
|
|
|
|
bool _set(const StringName &p_name, const Variant &p_value) {
|
|
Variant existing = RS::get_singleton()->global_variable_get(p_name);
|
|
|
|
if (existing.get_type() == Variant::NIL) {
|
|
return false;
|
|
}
|
|
|
|
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
|
|
|
|
undo_redo->create_action("Set Shader Global Variable");
|
|
undo_redo->add_do_method(RS::get_singleton(), "global_variable_set", p_name, p_value);
|
|
undo_redo->add_undo_method(RS::get_singleton(), "global_variable_set", p_name, existing);
|
|
RS::GlobalVariableType type = RS::get_singleton()->global_variable_get_type(p_name);
|
|
Dictionary gv;
|
|
gv["type"] = global_var_type_names[type];
|
|
if (type >= RS::GLOBAL_VAR_TYPE_SAMPLER2D) {
|
|
RES res = p_value;
|
|
if (res.is_valid()) {
|
|
gv["value"] = res->get_path();
|
|
} else {
|
|
gv["value"] = "";
|
|
}
|
|
} else {
|
|
gv["value"] = p_value;
|
|
}
|
|
|
|
String path = "shader_globals/" + String(p_name);
|
|
undo_redo->add_do_property(ProjectSettings::get_singleton(), path, gv);
|
|
undo_redo->add_undo_property(ProjectSettings::get_singleton(), path, ProjectSettings::get_singleton()->get(path));
|
|
undo_redo->add_do_method(this, "_var_changed");
|
|
undo_redo->add_undo_method(this, "_var_changed");
|
|
block_update = true;
|
|
undo_redo->commit_action();
|
|
block_update = false;
|
|
|
|
print_line("all good?");
|
|
return true;
|
|
}
|
|
|
|
bool _get(const StringName &p_name, Variant &r_ret) const {
|
|
r_ret = RS::get_singleton()->global_variable_get(p_name);
|
|
return r_ret.get_type() != Variant::NIL;
|
|
}
|
|
void _get_property_list(List<PropertyInfo> *p_list) const {
|
|
Vector<StringName> variables;
|
|
variables = RS::get_singleton()->global_variable_get_list();
|
|
for (int i = 0; i < variables.size(); i++) {
|
|
PropertyInfo pinfo;
|
|
pinfo.name = variables[i];
|
|
|
|
switch (RS::get_singleton()->global_variable_get_type(variables[i])) {
|
|
case RS::GLOBAL_VAR_TYPE_BOOL: {
|
|
pinfo.type = Variant::BOOL;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_BVEC2: {
|
|
pinfo.type = Variant::INT;
|
|
pinfo.hint = PROPERTY_HINT_FLAGS;
|
|
pinfo.hint_string = "x,y";
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_BVEC3: {
|
|
pinfo.type = Variant::INT;
|
|
pinfo.hint = PROPERTY_HINT_FLAGS;
|
|
pinfo.hint_string = "x,y,z";
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_BVEC4: {
|
|
pinfo.type = Variant::INT;
|
|
pinfo.hint = PROPERTY_HINT_FLAGS;
|
|
pinfo.hint_string = "x,y,z,w";
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_INT: {
|
|
pinfo.type = Variant::INT;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_IVEC2: {
|
|
pinfo.type = Variant::VECTOR2I;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_IVEC3: {
|
|
pinfo.type = Variant::VECTOR3I;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_IVEC4: {
|
|
pinfo.type = Variant::PACKED_INT32_ARRAY;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_RECT2I: {
|
|
pinfo.type = Variant::RECT2I;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_UINT: {
|
|
pinfo.type = Variant::INT;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_UVEC2: {
|
|
pinfo.type = Variant::VECTOR2I;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_UVEC3: {
|
|
pinfo.type = Variant::VECTOR3I;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_UVEC4: {
|
|
pinfo.type = Variant::PACKED_INT32_ARRAY;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_FLOAT: {
|
|
pinfo.type = Variant::FLOAT;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_VEC2: {
|
|
pinfo.type = Variant::VECTOR2;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_VEC3: {
|
|
pinfo.type = Variant::VECTOR3;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_VEC4: {
|
|
pinfo.type = Variant::PLANE;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_RECT2: {
|
|
pinfo.type = Variant::RECT2;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_COLOR: {
|
|
pinfo.type = Variant::COLOR;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_MAT2: {
|
|
pinfo.type = Variant::PACKED_INT32_ARRAY;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_MAT3: {
|
|
pinfo.type = Variant::BASIS;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: {
|
|
pinfo.type = Variant::TRANSFORM2D;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_TRANSFORM: {
|
|
pinfo.type = Variant::TRANSFORM;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_MAT4: {
|
|
pinfo.type = Variant::PACKED_INT32_ARRAY;
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_SAMPLER2D: {
|
|
pinfo.type = Variant::OBJECT;
|
|
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
|
|
pinfo.hint_string = "Texture2D";
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: {
|
|
pinfo.type = Variant::OBJECT;
|
|
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
|
|
pinfo.hint_string = "Texture2DArray";
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_SAMPLER3D: {
|
|
pinfo.type = Variant::OBJECT;
|
|
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
|
|
pinfo.hint_string = "Texture3D";
|
|
} break;
|
|
case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: {
|
|
pinfo.type = Variant::OBJECT;
|
|
pinfo.hint = PROPERTY_HINT_RESOURCE_TYPE;
|
|
pinfo.hint_string = "Cubemap";
|
|
} break;
|
|
default: {
|
|
} break;
|
|
}
|
|
|
|
p_list->push_back(pinfo);
|
|
}
|
|
}
|
|
|
|
public:
|
|
bool block_update = false;
|
|
|
|
ShaderGlobalsEditorInterface() {
|
|
}
|
|
};
|
|
|
|
static Variant create_var(RS::GlobalVariableType p_type) {
|
|
switch (p_type) {
|
|
case RS::GLOBAL_VAR_TYPE_BOOL: {
|
|
return false;
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_BVEC2: {
|
|
return 0; //bits
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_BVEC3: {
|
|
return 0; //bits
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_BVEC4: {
|
|
return 0; //bits
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_INT: {
|
|
return 0; //bits
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_IVEC2: {
|
|
return Vector2i();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_IVEC3: {
|
|
return Vector3i();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_IVEC4: {
|
|
Vector<int> v4;
|
|
v4.resize(4);
|
|
v4.write[0] = 0;
|
|
v4.write[1] = 0;
|
|
v4.write[2] = 0;
|
|
v4.write[3] = 0;
|
|
return v4;
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_RECT2I: {
|
|
return Rect2i();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_UINT: {
|
|
return 0;
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_UVEC2: {
|
|
return Vector2i();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_UVEC3: {
|
|
return Vector3i();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_UVEC4: {
|
|
return Rect2i();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_FLOAT: {
|
|
return 0.0;
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_VEC2: {
|
|
return Vector2();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_VEC3: {
|
|
return Vector3();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_VEC4: {
|
|
return Plane();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_RECT2: {
|
|
return Rect2();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_COLOR: {
|
|
return Color();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_MAT2: {
|
|
Vector<real_t> xform;
|
|
xform.resize(4);
|
|
xform.write[0] = 1;
|
|
xform.write[1] = 0;
|
|
xform.write[2] = 0;
|
|
xform.write[3] = 1;
|
|
return xform;
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_MAT3: {
|
|
return Basis();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_TRANSFORM_2D: {
|
|
return Transform2D();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_TRANSFORM: {
|
|
return Transform();
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_MAT4: {
|
|
Vector<real_t> xform;
|
|
xform.resize(4);
|
|
xform.write[0] = 1;
|
|
xform.write[1] = 0;
|
|
xform.write[2] = 0;
|
|
xform.write[3] = 0;
|
|
|
|
xform.write[4] = 0;
|
|
xform.write[5] = 1;
|
|
xform.write[6] = 0;
|
|
xform.write[7] = 0;
|
|
|
|
xform.write[8] = 0;
|
|
xform.write[9] = 0;
|
|
xform.write[10] = 1;
|
|
xform.write[11] = 0;
|
|
|
|
xform.write[12] = 0;
|
|
xform.write[13] = 0;
|
|
xform.write[14] = 0;
|
|
xform.write[15] = 1;
|
|
|
|
return xform;
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_SAMPLER2D: {
|
|
return "";
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_SAMPLER2DARRAY: {
|
|
return "";
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_SAMPLER3D: {
|
|
return "";
|
|
}
|
|
case RS::GLOBAL_VAR_TYPE_SAMPLERCUBE: {
|
|
return "";
|
|
}
|
|
default: {
|
|
return Variant();
|
|
}
|
|
}
|
|
}
|
|
|
|
void ShaderGlobalsEditor::_variable_added() {
|
|
String var = variable_name->get_text().strip_edges();
|
|
if (var == "" || !var.is_valid_identifier()) {
|
|
EditorNode::get_singleton()->show_warning(TTR("Please specify a valid variable identifier name."));
|
|
return;
|
|
}
|
|
|
|
if (RenderingServer::get_singleton()->global_variable_get(var).get_type() != Variant::NIL) {
|
|
EditorNode::get_singleton()->show_warning(vformat(TTR("Global variable '%s' already exists'"), var));
|
|
return;
|
|
}
|
|
|
|
List<String> keywords;
|
|
ShaderLanguage::get_keyword_list(&keywords);
|
|
|
|
if (keywords.find(var) != nullptr || var == "script") {
|
|
EditorNode::get_singleton()->show_warning(vformat(TTR("Name '%s' is a reserved shader language keyword."), var));
|
|
return;
|
|
}
|
|
|
|
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
|
|
|
|
Variant value = create_var(RS::GlobalVariableType(variable_type->get_selected()));
|
|
|
|
undo_redo->create_action("Add Shader Global Variable");
|
|
undo_redo->add_do_method(RS::get_singleton(), "global_variable_add", var, RS::GlobalVariableType(variable_type->get_selected()), value);
|
|
undo_redo->add_undo_method(RS::get_singleton(), "global_variable_remove", var);
|
|
Dictionary gv;
|
|
gv["type"] = global_var_type_names[variable_type->get_selected()];
|
|
gv["value"] = value;
|
|
|
|
undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/" + var, gv);
|
|
undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + var, Variant());
|
|
undo_redo->add_do_method(this, "_changed");
|
|
undo_redo->add_undo_method(this, "_changed");
|
|
undo_redo->commit_action();
|
|
}
|
|
|
|
void ShaderGlobalsEditor::_variable_deleted(const String &p_variable) {
|
|
print_line("deleted " + p_variable);
|
|
UndoRedo *undo_redo = EditorNode::get_singleton()->get_undo_redo();
|
|
|
|
undo_redo->create_action("Add Shader Global Variable");
|
|
undo_redo->add_do_method(RS::get_singleton(), "global_variable_remove", p_variable);
|
|
undo_redo->add_undo_method(RS::get_singleton(), "global_variable_add", p_variable, RS::get_singleton()->global_variable_get_type(p_variable), RS::get_singleton()->global_variable_get(p_variable));
|
|
|
|
undo_redo->add_do_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, Variant());
|
|
undo_redo->add_undo_property(ProjectSettings::get_singleton(), "shader_globals/" + p_variable, ProjectSettings::get_singleton()->get("shader_globals/" + p_variable));
|
|
undo_redo->add_do_method(this, "_changed");
|
|
undo_redo->add_undo_method(this, "_changed");
|
|
undo_redo->commit_action();
|
|
}
|
|
|
|
void ShaderGlobalsEditor::_changed() {
|
|
emit_signal("globals_changed");
|
|
if (!interface->block_update) {
|
|
interface->_change_notify();
|
|
}
|
|
}
|
|
|
|
void ShaderGlobalsEditor::_bind_methods() {
|
|
ClassDB::bind_method("_changed", &ShaderGlobalsEditor::_changed);
|
|
ADD_SIGNAL(MethodInfo("globals_changed"));
|
|
}
|
|
|
|
void ShaderGlobalsEditor::_notification(int p_what) {
|
|
if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
|
|
if (is_visible_in_tree()) {
|
|
print_line("OK load settings in globalseditor");
|
|
inspector->edit(interface);
|
|
}
|
|
}
|
|
if (p_what == NOTIFICATION_PREDELETE) {
|
|
inspector->edit(nullptr);
|
|
}
|
|
}
|
|
|
|
ShaderGlobalsEditor::ShaderGlobalsEditor() {
|
|
HBoxContainer *add_menu_hb = memnew(HBoxContainer);
|
|
add_child(add_menu_hb);
|
|
|
|
add_menu_hb->add_child(memnew(Label(TTR("Name:"))));
|
|
variable_name = memnew(LineEdit);
|
|
variable_name->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
add_menu_hb->add_child(variable_name);
|
|
|
|
add_menu_hb->add_child(memnew(Label(TTR("Type:"))));
|
|
variable_type = memnew(OptionButton);
|
|
variable_type->set_h_size_flags(SIZE_EXPAND_FILL);
|
|
add_menu_hb->add_child(variable_type);
|
|
|
|
for (int i = 0; i < RS::GLOBAL_VAR_TYPE_MAX; i++) {
|
|
variable_type->add_item(global_var_type_names[i]);
|
|
}
|
|
|
|
variable_add = memnew(Button(TTR("Add")));
|
|
add_menu_hb->add_child(variable_add);
|
|
variable_add->connect("pressed", callable_mp(this, &ShaderGlobalsEditor::_variable_added));
|
|
|
|
inspector = memnew(EditorInspector);
|
|
inspector->set_v_size_flags(SIZE_EXPAND_FILL);
|
|
add_child(inspector);
|
|
inspector->set_use_wide_editors(true);
|
|
inspector->set_enable_capitalize_paths(false);
|
|
inspector->set_use_deletable_properties(true);
|
|
inspector->connect("property_deleted", callable_mp(this, &ShaderGlobalsEditor::_variable_deleted), varray(), CONNECT_DEFERRED);
|
|
|
|
interface = memnew(ShaderGlobalsEditorInterface);
|
|
interface->connect("var_changed", Callable(this, "_changed"));
|
|
}
|
|
|
|
ShaderGlobalsEditor::~ShaderGlobalsEditor() {
|
|
memdelete(interface);
|
|
}
|