virtualx-engine/modules/mono
Rémi Verschelde 9d2e8f2f27
Variant: Rename Type::_RID to Type::RID
The underscore prefix was used to avoid the conflict between the `RID` class
name and the matching enum value in `Variant::Type`.

This can be fixed differently by prefixing uses of the `RID` class in `Variant`
with the scope resolution operator, as done already for `AABB`.
2020-11-09 16:29:04 +01:00
..
build_scripts C#: Make editor create NuGet fallback folder for Godot packages 2020-10-23 10:54:49 +02:00
doc_classes Add link titles for all links in the class reference 2020-08-31 14:22:07 +02:00
editor Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
glue Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
icons Optimize SVG using svgcleaner --multipass 2020-10-25 10:02:37 +01:00
mono_gd Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
utils Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
class_db_api_json.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
config.py Style: Fix black formatting after #42332 2020-09-25 15:49:37 +02:00
csharp_script.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
csharp_script.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
godotsharp_dirs.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
managed_callable.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
managed_callable.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
mono_gc_handle.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2020-05-14 16:54:55 +02:00
mono_gc_handle.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_types.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
register_types.h Fix header guards in modules: 2020-09-06 16:13:59 +01:00
SCsub C#: Make editor create NuGet fallback folder for Godot packages 2020-10-23 10:54:49 +02:00
signal_awaiter_utils.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
signal_awaiter_utils.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00