d0019e431d
In 4.x, we need to find out what language is being used, so that we can break words. In 3.x, we assume that spaces spearate words. So we do not need to find the language for the current voice.
257 lines
8.6 KiB
C++
257 lines
8.6 KiB
C++
/**************************************************************************/
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/* tts_linux.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "tts_linux.h"
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#include "core/project_settings.h"
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TTS_Linux *TTS_Linux::singleton = nullptr;
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static bool _is_whitespace(CharType c) {
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return c == '\t' || c == ' ';
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}
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void TTS_Linux::speech_init_thread_func(void *p_userdata) {
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TTS_Linux *tts = (TTS_Linux *)p_userdata;
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if (tts) {
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MutexLock thread_safe_method(tts->_thread_safe_);
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#ifdef DEBUG_ENABLED
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int dylibloader_verbose = 1;
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#else
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int dylibloader_verbose = 0;
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#endif
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if (initialize_speechd(dylibloader_verbose) == 0) {
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CharString class_str;
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String config_name = GLOBAL_GET("application/config/name");
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if (config_name.length() == 0) {
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class_str = "Godot_Engine";
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} else {
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class_str = config_name.utf8();
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}
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tts->synth = spd_open(class_str, "Godot_Engine_Speech_API", "Godot_Engine", SPD_MODE_THREADED);
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if (tts->synth) {
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tts->synth->callback_end = &speech_event_callback;
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tts->synth->callback_cancel = &speech_event_callback;
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tts->synth->callback_im = &speech_event_index_mark;
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spd_set_notification_on(tts->synth, SPD_END);
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spd_set_notification_on(tts->synth, SPD_CANCEL);
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print_verbose("Text-to-Speech: Speech Dispatcher initialized.");
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} else {
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print_verbose("Text-to-Speech: Cannot initialize Speech Dispatcher synthesizer!");
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}
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} else {
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print_verbose("Text-to-Speech: Cannot load Speech Dispatcher library!");
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}
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}
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}
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void TTS_Linux::speech_event_index_mark(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type, char *p_index_mark) {
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TTS_Linux *tts = TTS_Linux::get_singleton();
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if (tts && tts->ids.has(p_msg_id)) {
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MutexLock thread_safe_method(tts->_thread_safe_);
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// Get word offset from the index mark injected to the text stream.
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String mark = String::utf8(p_index_mark);
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OS::get_singleton()->tts_post_utterance_event(OS::TTS_UTTERANCE_BOUNDARY, tts->ids[p_msg_id], mark.to_int());
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}
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}
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void TTS_Linux::speech_event_callback(size_t p_msg_id, size_t p_client_id, SPDNotificationType p_type) {
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TTS_Linux *tts = TTS_Linux::get_singleton();
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if (tts) {
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MutexLock thread_safe_method(tts->_thread_safe_);
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List<OS::TTSUtterance> &queue = tts->queue;
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if (!tts->paused && tts->ids.has(p_msg_id)) {
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if (p_type == SPD_EVENT_END) {
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OS::get_singleton()->tts_post_utterance_event(OS::TTS_UTTERANCE_ENDED, tts->ids[p_msg_id]);
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tts->ids.erase(p_msg_id);
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tts->last_msg_id = -1;
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tts->speaking = false;
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} else if (p_type == SPD_EVENT_CANCEL) {
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OS::get_singleton()->tts_post_utterance_event(OS::TTS_UTTERANCE_CANCELED, tts->ids[p_msg_id]);
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tts->ids.erase(p_msg_id);
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tts->last_msg_id = -1;
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tts->speaking = false;
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}
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}
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if (!tts->speaking && queue.size() > 0) {
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OS::TTSUtterance &message = queue.front()->get();
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// Inject index mark after each word.
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String text;
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PoolIntArray breaks;
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for (int i = 0; i < message.text.size(); i++) {
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if (_is_whitespace(message.text[i])) {
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breaks.push_back(i);
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}
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}
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int prev = 0;
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for (int i = 0; i < breaks.size(); i++) {
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text += message.text.substr(prev, breaks[i] - prev);
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text += "<mark name=\"" + String::num_int64(breaks[i], 10) + "\"/>";
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prev = breaks[i];
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}
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text += message.text.substr(prev, -1);
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spd_set_synthesis_voice(tts->synth, message.voice.utf8().get_data());
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spd_set_volume(tts->synth, message.volume * 2 - 100);
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spd_set_voice_pitch(tts->synth, (message.pitch - 1) * 100);
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float rate = 0;
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if (message.rate > 1.f) {
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rate = log10(MIN(message.rate, 2.5f)) / log10(2.5f) * 100;
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} else if (message.rate < 1.f) {
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rate = log10(MAX(message.rate, 0.5f)) / log10(0.5f) * -100;
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}
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spd_set_voice_rate(tts->synth, rate);
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spd_set_data_mode(tts->synth, SPD_DATA_SSML);
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tts->last_msg_id = spd_say(tts->synth, SPD_TEXT, text.utf8().get_data());
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tts->ids[tts->last_msg_id] = message.id;
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OS::get_singleton()->tts_post_utterance_event(OS::TTS_UTTERANCE_STARTED, message.id);
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queue.pop_front();
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tts->speaking = true;
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}
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}
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}
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bool TTS_Linux::is_speaking() const {
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return speaking;
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}
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bool TTS_Linux::is_paused() const {
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return paused;
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}
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Array TTS_Linux::get_voices() const {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND_V(!synth, Array());
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Array list;
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SPDVoice **voices = spd_list_synthesis_voices(synth);
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if (voices != nullptr) {
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SPDVoice **voices_ptr = voices;
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while (*voices_ptr != nullptr) {
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Dictionary voice_d;
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voice_d["name"] = String::utf8((*voices_ptr)->name);
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voice_d["id"] = String::utf8((*voices_ptr)->name);
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voice_d["language"] = String::utf8((*voices_ptr)->language) + "_" + String::utf8((*voices_ptr)->variant);
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list.push_back(voice_d);
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voices_ptr++;
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}
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free_spd_voices(voices);
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}
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return list;
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}
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void TTS_Linux::speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND(!synth);
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if (p_interrupt) {
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stop();
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}
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if (p_text.empty()) {
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OS::get_singleton()->tts_post_utterance_event(OS::TTS_UTTERANCE_CANCELED, p_utterance_id);
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return;
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}
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OS::TTSUtterance message;
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message.text = p_text;
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message.voice = p_voice;
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message.volume = CLAMP(p_volume, 0, 100);
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message.pitch = CLAMP(p_pitch, 0.f, 2.f);
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message.rate = CLAMP(p_rate, 0.1f, 10.f);
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message.id = p_utterance_id;
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queue.push_back(message);
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if (is_paused()) {
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resume();
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} else {
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speech_event_callback(0, 0, SPD_EVENT_BEGIN);
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}
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}
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void TTS_Linux::pause() {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND(!synth);
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if (spd_pause(synth) == 0) {
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paused = true;
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}
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}
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void TTS_Linux::resume() {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND(!synth);
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spd_resume(synth);
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paused = false;
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}
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void TTS_Linux::stop() {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND(!synth);
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for (List<OS::TTSUtterance>::Element *E = queue.front(); E; E = E->next()) {
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OS::TTSUtterance &message = E->get();
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OS::get_singleton()->tts_post_utterance_event(OS::TTS_UTTERANCE_CANCELED, message.id);
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}
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if ((last_msg_id != -1) && ids.has(last_msg_id)) {
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OS::get_singleton()->tts_post_utterance_event(OS::TTS_UTTERANCE_CANCELED, ids[last_msg_id]);
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}
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queue.clear();
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ids.clear();
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last_msg_id = -1;
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spd_cancel(synth);
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spd_resume(synth);
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speaking = false;
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paused = false;
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}
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TTS_Linux *TTS_Linux::get_singleton() {
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return singleton;
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}
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TTS_Linux::TTS_Linux() {
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singleton = this;
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// Speech Dispatcher init can be slow, it might wait for helper process to start on background, so run it in the thread.
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init_thread.start(speech_init_thread_func, this);
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}
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TTS_Linux::~TTS_Linux() {
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init_thread.wait_to_finish();
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if (synth) {
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spd_close(synth);
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}
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singleton = nullptr;
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}
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