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dynwrappers
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[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
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2023-01-30 13:31:48 +02:00 |
detect_prime_x11.cpp
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[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
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2023-11-06 12:40:44 +02:00 |
detect_prime_x11.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
display_server_x11.cpp
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Polish interaction between windowing, input and rendering
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2024-04-10 18:47:42 +02:00 |
display_server_x11.h
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Polish interaction between windowing, input and rendering
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2024-04-10 18:47:42 +02:00 |
gl_manager_x11.cpp
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Polish interaction between windowing, input and rendering
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2024-04-10 18:47:42 +02:00 |
gl_manager_x11.h
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Polish interaction between windowing, input and rendering
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2024-04-10 18:47:42 +02:00 |
gl_manager_x11_egl.cpp
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[X11] Add support for using EGL/GLES instead of GLX.
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2023-10-04 14:15:36 +03:00 |
gl_manager_x11_egl.h
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[X11] Add support for using EGL/GLES instead of GLX.
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2023-10-04 14:15:36 +03:00 |
key_mapping_x11.cpp
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
key_mapping_x11.h
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Add InputEventKey.location to tell left from right
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2024-01-26 14:42:28 +01:00 |
rendering_context_driver_vulkan_x11.cpp
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Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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2024-02-12 10:02:18 -03:00 |
rendering_context_driver_vulkan_x11.h
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Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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2024-02-12 10:02:18 -03:00 |
SCsub
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Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
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2024-02-12 10:02:18 -03:00 |