virtualx-engine/doc
Hugo Locurcio 26f6625dcc
Always sample the heightmap with linear filtering in BaseMaterial3D
Nearest-neighbor filtering of the heightmap results in a broken
appearance, with and without Deep Parallax enabled on the material.

Linear filtering results in a more expected appearance. This does
not affect other texture maps such as albedo, normal or roughness.
2022-06-14 18:56:18 +02:00
..
classes Always sample the heightmap with linear filtering in BaseMaterial3D 2022-06-14 18:56:18 +02:00
tools Merge pull request #61920 from Calinou/makerst-print-color 2022-06-11 11:42:18 +02:00
translations i18n: Sync classref translations with Weblate 2022-06-08 13:18:40 +02:00
class.xsd
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