..
arvr
Exposing get_tracker_id for ARVRPositionalTracker to GDScript
2020-03-04 12:52:47 +01:00
audio
Move mixrate and latency definition to AudioServer
2020-05-18 16:40:33 +02:00
camera
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics
Merge pull request #33615 from raphael10241024/fix_shape_change
2020-01-16 22:56:16 +01:00
physics_2d
Assign zero to range when ConvexPolygonShape2D is empty.
2020-04-16 12:57:22 +02:00
visual
Add shader time scaling
2020-06-06 23:59:48 +02:00
arvr_server.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
arvr_server.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
audio_server.cpp
Move mixrate and latency definition to AudioServer
2020-05-18 16:40:33 +02:00
audio_server.h
Move mixrate and latency definition to AudioServer
2020-05-18 16:40:33 +02:00
camera_server.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
camera_server.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_2d_server.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_2d_server.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_server.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
physics_server.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_server_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_server_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
Adding a new Camera Server implementation to Godot.
2019-06-15 21:30:32 +10:00
server_wrap_mt_common.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
visual_server.cpp
GLES2 batching - Add UV precision adjustment for tilemaps
2020-06-07 16:29:40 +01:00
visual_server.h
Add shader time scaling
2020-06-06 23:59:48 +02:00