197 lines
4.8 KiB
C++
197 lines
4.8 KiB
C++
/*************************************************************************/
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/* dir_access_android.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifdef ANDROID_NATIVE_ACTIVITY
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#include "dir_access_android.h"
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#include "file_access_android.h"
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DirAccess *DirAccessAndroid::create_fs() {
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return memnew(DirAccessAndroid);
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}
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bool DirAccessAndroid::list_dir_begin() {
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list_dir_end();
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AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,current_dir.utf8().get_data());
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if (!aad)
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return true; //nothing
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return false;
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}
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String DirAccessAndroid::get_next(){
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const char* fn= AAssetDir_getNextFileName(aad);
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if (!fn)
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return "";
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String s;
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s.parse_utf8(fn);
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current=s;
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return s;
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}
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bool DirAccessAndroid::current_is_dir() const{
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String sd;
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if (current_dir=="")
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sd=current;
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else
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sd=current_dir+"/"+current;
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AAssetDir* aad2 = AAssetManager_openDir(FileAccessAndroid::asset_manager,sd.utf8().get_data());
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if (aad2) {
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AAssetDir_close(aad2);
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return true;
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}
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return false;
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}
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bool DirAccessAndroid::current_is_hidden() const{
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return current!="." && current!=".." && current.begins_with(".");
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}
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void DirAccessAndroid::list_dir_end(){
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if (aad==NULL)
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return;
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AAssetDir_close(aad);
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aad=NULL;
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}
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int DirAccessAndroid::get_drive_count(){
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return 0;
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}
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String DirAccessAndroid::get_drive(int p_drive){
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return "";
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}
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Error DirAccessAndroid::change_dir(String p_dir){
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p_dir=p_dir.simplify_path();
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if (p_dir=="" || p_dir=="." || (p_dir==".." && current_dir==""))
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return OK;
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String new_dir;
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if (p_dir.begins_with("/"))
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new_dir=p_dir.substr(1,p_dir.length());
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else if (p_dir.begins_with("res://"))
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new_dir=p_dir.substr(6,p_dir.length());
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else //relative
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new_dir=new_dir+"/"+p_dir;
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//test if newdir exists
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new_dir=new_dir.simplify_path();
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AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,new_dir.utf8().get_data());
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if (aad) {
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current_dir=new_dir;
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AAssetDir_close(aad);
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return OK;
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}
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return ERR_INVALID_PARAMETER;
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}
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String DirAccessAndroid::get_current_dir(){
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return "/"+current_dir;
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}
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bool DirAccessAndroid::file_exists(String p_file){
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String sd;
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if (current_dir=="")
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sd=p_file;
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else
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sd=current_dir+"/"+p_file;
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AAsset *a=AAssetManager_open(FileAccessAndroid::asset_manager,sd.utf8().get_data(),AASSET_MODE_STREAMING);
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if (a) {
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AAsset_close(a);
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return true;
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}
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return false;
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}
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Error DirAccessAndroid::make_dir(String p_dir){
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ERR_FAIL_V(ERR_UNAVAILABLE);
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}
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Error DirAccessAndroid::rename(String p_from, String p_to){
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ERR_FAIL_V(ERR_UNAVAILABLE);
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}
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Error DirAccessAndroid::remove(String p_name){
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ERR_FAIL_V(ERR_UNAVAILABLE);
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}
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//FileType get_file_type() const;
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size_t DirAccessAndroid::get_space_left() {
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return 0;
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}
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void DirAccessAndroid::make_default() {
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instance_func=create_fs;
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}
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DirAccessAndroid::DirAccessAndroid() {
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aad=NULL;
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}
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DirAccessAndroid::~DirAccessAndroid() {
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list_dir_end();;
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}
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#endif
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