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This PR is a continuation to #54886 * Changed Blender path editor setting from binary to installation. * Add a class to query whether the format is supported. * This class allows to create proper editors to configure support. **NOTE**: This PR only provides autodetection on Linux. Code needs to be added for Windows and MacOS to autodetect the Blender installation. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com> |
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EditorSceneFormatImporterBlend.xml | ||
EditorSceneFormatImporterFBX.xml | ||
EditorSceneFormatImporterGLTF.xml | ||
GLTFAccessor.xml | ||
GLTFAnimation.xml | ||
GLTFBufferView.xml | ||
GLTFCamera.xml | ||
GLTFDocument.xml | ||
GLTFDocumentExtension.xml | ||
GLTFDocumentExtensionConvertImporterMesh.xml | ||
GLTFLight.xml | ||
GLTFMesh.xml | ||
GLTFNode.xml | ||
GLTFSkeleton.xml | ||
GLTFSkin.xml | ||
GLTFSpecGloss.xml | ||
GLTFState.xml | ||
GLTFTexture.xml |