virtualx-engine/servers/rendering/renderer_rd/forward_mobile
clayjohn 27a3014f50 Emulate double precision for regular rendering operation.
We calculate the lost precision on the CPU and pass it into the GPU
so that it can calculate an error-corrected version of the vertex position
2022-09-20 23:40:01 -07:00
..
render_forward_mobile.cpp Emulate double precision for regular rendering operation. 2022-09-20 23:40:01 -07:00
render_forward_mobile.h Merge pull request #65833 from JFonS/taa_fix_particles_errors 2022-09-16 11:59:00 +02:00
scene_shader_forward_mobile.cpp Emulate double precision for regular rendering operation. 2022-09-20 23:40:01 -07:00
scene_shader_forward_mobile.h Extract shared scene data into a separate class 2022-09-15 12:09:57 +10:00
SCsub