22d83bc9f6
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
1111 lines
29 KiB
C++
1111 lines
29 KiB
C++
/*************************************************************************/
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/* texture.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "texture.h"
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#include "io/image_loader.h"
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#include "core/os/os.h"
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Size2 Texture::get_size() const {
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return Size2(get_width(),get_height());
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}
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void Texture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, get_size()),get_rid(),false,p_modulate,p_transpose);
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}
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void Texture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,get_rid(),p_tile,p_modulate,p_transpose);
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}
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void Texture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
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VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,get_rid(),p_src_rect,p_modulate,p_transpose);
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}
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bool Texture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
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r_rect=p_rect;
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r_src_rect=p_src_rect;
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return true;
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}
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void Texture::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("get_width"),&Texture::get_width);
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ObjectTypeDB::bind_method(_MD("get_height"),&Texture::get_height);
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ObjectTypeDB::bind_method(_MD("get_size"),&Texture::get_size);
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ObjectTypeDB::bind_method(_MD("get_rid"),&Texture::get_rid);
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ObjectTypeDB::bind_method(_MD("has_alpha"),&Texture::has_alpha);
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ObjectTypeDB::bind_method(_MD("set_flags","flags"),&Texture::set_flags);
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ObjectTypeDB::bind_method(_MD("get_flags"),&Texture::get_flags);
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ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","modulate","transpose"),&Texture::draw,DEFVAL(Color(1,1,1)),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("draw_rect","canvas_item","rect","tile","modulate","transpose"),&Texture::draw_rect,DEFVAL(Color(1,1,1)),DEFVAL(false));
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ObjectTypeDB::bind_method(_MD("draw_rect_region","canvas_item","rect","src_rect","modulate","transpose"),&Texture::draw_rect_region,DEFVAL(Color(1,1,1)),DEFVAL(false));
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BIND_CONSTANT( FLAG_MIPMAPS );
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BIND_CONSTANT( FLAG_REPEAT );
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BIND_CONSTANT( FLAG_FILTER );
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BIND_CONSTANT( FLAG_VIDEO_SURFACE );
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BIND_CONSTANT( FLAGS_DEFAULT );
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BIND_CONSTANT( FLAG_ANISOTROPIC_FILTER );
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BIND_CONSTANT( FLAG_CONVERT_TO_LINEAR );
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BIND_CONSTANT( FLAG_MIRRORED_REPEAT );
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}
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Texture::Texture() {
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}
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/////////////////////
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void ImageTexture::reload_from_file() {
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String path=get_path();
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if (!path.is_resource_file())
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return;
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uint32_t flags = get_flags();
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Image img;
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Error err = ImageLoader::load_image(path,&img);
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ERR_FAIL_COND(err!=OK);
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create_from_image(img,flags);
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}
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bool ImageTexture::_set(const StringName& p_name, const Variant& p_value) {
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if (p_name=="image" && p_value.get_type()==Variant::IMAGE)
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create_from_image( p_value,flags );
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else if (p_name=="flags")
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if (w*h==0)
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flags=p_value;
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else
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set_flags(p_value);
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else if (p_name=="size") {
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Size2 s = p_value;
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w=s.width;
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h=s.height;
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VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
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} else if (p_name=="storage") {
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storage=Storage(p_value.operator int());
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} else if (p_name=="lossy_quality") {
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lossy_storage_quality=p_value;
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} else if (p_name=="_data") {
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_set_data(p_value);
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} else
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return false;
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return true;
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}
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bool ImageTexture::_get(const StringName& p_name,Variant &r_ret) const {
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if (p_name=="image_data") {
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} else if (p_name=="image")
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r_ret= get_data();
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else if (p_name=="flags")
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r_ret= flags;
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else if (p_name=="size")
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r_ret=Size2(w,h);
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else if (p_name=="storage")
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r_ret= storage;
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else if (p_name=="lossy_quality")
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r_ret= lossy_storage_quality;
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else
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return false;
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return true;
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}
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void ImageTexture::_get_property_list( List<PropertyInfo> *p_list) const {
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PropertyHint img_hint=PROPERTY_HINT_NONE;
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if (storage==STORAGE_COMPRESS_LOSSY) {
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img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
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} else if (storage==STORAGE_COMPRESS_LOSSLESS) {
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img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
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}
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p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat") );
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p_list->push_back( PropertyInfo( Variant::IMAGE, "image", img_hint,String::num(lossy_storage_quality)) );
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p_list->push_back( PropertyInfo( Variant::VECTOR2, "size",PROPERTY_HINT_NONE, ""));
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p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless"));
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p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" ));
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}
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void ImageTexture::_reload_hook(const RID& p_hook) {
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String path=get_path();
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if (!path.is_resource_file())
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return;
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Image img;
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Error err = ImageLoader::load_image(path,&img);
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ERR_FAIL_COND(err!=OK);
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VisualServer::get_singleton()->texture_set_data(texture,img);
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_change_notify();
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}
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void ImageTexture::create(int p_width, int p_height,Image::Format p_format,uint32_t p_flags) {
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flags=p_flags;
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VisualServer::get_singleton()->texture_allocate(texture,p_width, p_height, p_format, p_flags);
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format=p_format;
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w=p_width;
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h=p_height;
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}
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void ImageTexture::create_from_image(const Image& p_image, uint32_t p_flags) {
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flags=p_flags;
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w=p_image.get_width();
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h=p_image.get_height();
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format=p_image.get_format();
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VisualServer::get_singleton()->texture_allocate(texture,p_image.get_width(),p_image.get_height(), p_image.get_format(), p_flags);
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VisualServer::get_singleton()->texture_set_data(texture,p_image);
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_change_notify();
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}
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void ImageTexture::set_flags(uint32_t p_flags) {
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/* uint32_t cube = flags & FLAG_CUBEMAP;
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if (flags == p_flags&cube)
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return;
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flags=p_flags|cube; */
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flags=p_flags;
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VisualServer::get_singleton()->texture_set_flags(texture,p_flags);
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}
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uint32_t ImageTexture::get_flags() const {
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return ImageTexture::flags;
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}
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Image::Format ImageTexture::get_format() const {
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return format;
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}
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void ImageTexture::load(const String& p_path) {
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Image img;
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img.load(p_path);
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create_from_image(img);
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}
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void ImageTexture::set_data(const Image& p_image) {
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VisualServer::get_singleton()->texture_set_data(texture,p_image);
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_change_notify();
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}
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void ImageTexture::_resource_path_changed() {
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String path=get_path();
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}
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Image ImageTexture::get_data() const {
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return VisualServer::get_singleton()->texture_get_data(texture);
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}
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int ImageTexture::get_width() const {
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return w;
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}
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int ImageTexture::get_height() const {
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return h;
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}
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RID ImageTexture::get_rid() const {
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return texture;
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}
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void ImageTexture::fix_alpha_edges() {
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if (format==Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
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Image img = get_data();
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img.fix_alpha_edges();
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set_data(img);
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}
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}
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void ImageTexture::premultiply_alpha() {
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if (format==Image::FORMAT_RGBA8 /*&& !(flags&FLAG_CUBEMAP)*/) {
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Image img = get_data();
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img.premultiply_alpha();
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set_data(img);
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}
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}
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void ImageTexture::normal_to_xy() {
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Image img = get_data();
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img.normalmap_to_xy();
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create_from_image(img,flags);
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}
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void ImageTexture::shrink_x2_and_keep_size() {
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Size2 sizeov=get_size();
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Image img = get_data();
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img.resize(img.get_width()/2,img.get_height()/2,Image::INTERPOLATE_BILINEAR);
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create_from_image(img,flags);
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set_size_override(sizeov);
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}
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bool ImageTexture::has_alpha() const {
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return ( format==Image::FORMAT_LA8 || format==Image::FORMAT_RGBA8 );
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}
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void ImageTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
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if ((w|h)==0)
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return;
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,Rect2( p_pos, Size2(w,h)),texture,false,p_modulate,p_transpose);
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}
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void ImageTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
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if ((w|h)==0)
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return;
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VisualServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item,p_rect,texture,p_tile,p_modulate,p_transpose);
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}
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void ImageTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const{
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if ((w|h)==0)
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return;
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VisualServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,p_rect,texture,p_src_rect,p_modulate,p_transpose);
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}
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void ImageTexture::set_size_override(const Size2& p_size) {
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Size2 s=p_size;
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if (s.x!=0)
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w=s.x;
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if (s.y!=0)
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h=s.y;
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VisualServer::get_singleton()->texture_set_size_override(texture,w,h);
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}
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void ImageTexture::set_path(const String& p_path,bool p_take_over) {
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if (texture.is_valid()) {
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VisualServer::get_singleton()->texture_set_path(texture,p_path);
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}
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Resource::set_path(p_path,p_take_over);
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}
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void ImageTexture::set_storage(Storage p_storage) {
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storage=p_storage;
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}
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ImageTexture::Storage ImageTexture::get_storage() const {
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return storage;
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}
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void ImageTexture::set_lossy_storage_quality(float p_lossy_storage_quality) {
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lossy_storage_quality=p_lossy_storage_quality;
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}
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float ImageTexture::get_lossy_storage_quality() const {
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return lossy_storage_quality;
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}
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void ImageTexture::_set_data(Dictionary p_data) {
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Image img = p_data["image"];
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uint32_t flags = p_data["flags"];
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create_from_image(img, flags);
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set_storage(Storage(p_data["storage"].operator int()));
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set_lossy_storage_quality(p_data["lossy_quality"]);
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set_size_override(p_data["size"]);
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};
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void ImageTexture::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("create","width","height","format","flags"),&ImageTexture::create,DEFVAL(FLAGS_DEFAULT));
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ObjectTypeDB::bind_method(_MD("create_from_image","image","flags"),&ImageTexture::create_from_image,DEFVAL(FLAGS_DEFAULT));
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ObjectTypeDB::bind_method(_MD("get_format"),&ImageTexture::get_format);
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ObjectTypeDB::bind_method(_MD("load","path"),&ImageTexture::load);
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ObjectTypeDB::bind_method(_MD("set_data","image"),&ImageTexture::set_data);
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ObjectTypeDB::bind_method(_MD("get_data","cube_side"),&ImageTexture::get_data);
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ObjectTypeDB::bind_method(_MD("set_storage","mode"),&ImageTexture::set_storage);
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ObjectTypeDB::bind_method(_MD("get_storage"),&ImageTexture::get_storage);
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ObjectTypeDB::bind_method(_MD("set_lossy_storage_quality","quality"),&ImageTexture::set_lossy_storage_quality);
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ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"),&ImageTexture::get_lossy_storage_quality);
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ObjectTypeDB::bind_method(_MD("fix_alpha_edges"),&ImageTexture::fix_alpha_edges);
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ObjectTypeDB::bind_method(_MD("premultiply_alpha"),&ImageTexture::premultiply_alpha);
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ObjectTypeDB::bind_method(_MD("normal_to_xy"),&ImageTexture::normal_to_xy);
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ObjectTypeDB::bind_method(_MD("shrink_x2_and_keep_size"),&ImageTexture::shrink_x2_and_keep_size);
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ObjectTypeDB::bind_method(_MD("set_size_override","size"),&ImageTexture::set_size_override);
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ObjectTypeDB::set_method_flags(get_type_static(),_SCS("fix_alpha_edges"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
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ObjectTypeDB::set_method_flags(get_type_static(),_SCS("premultiply_alpha"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
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ObjectTypeDB::set_method_flags(get_type_static(),_SCS("normal_to_xy"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
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ObjectTypeDB::set_method_flags(get_type_static(),_SCS("shrink_x2_and_keep_size"),METHOD_FLAGS_DEFAULT|METHOD_FLAG_EDITOR);
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ObjectTypeDB::bind_method(_MD("_reload_hook","rid"),&ImageTexture::_reload_hook);
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BIND_CONSTANT( STORAGE_RAW );
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BIND_CONSTANT( STORAGE_COMPRESS_LOSSY );
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BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS );
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}
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ImageTexture::ImageTexture() {
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w=h=0;
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flags=FLAGS_DEFAULT;
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texture = VisualServer::get_singleton()->texture_create();
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storage = STORAGE_RAW;
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lossy_storage_quality=0.7;
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}
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ImageTexture::~ImageTexture() {
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VisualServer::get_singleton()->free( texture );
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}
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//////////////////////////////////////////
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int AtlasTexture::get_width() const {
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if (region.size.width==0) {
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if (atlas.is_valid())
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return atlas->get_width();
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return 1;
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} else {
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return region.size.width+margin.size.width;
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}
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}
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int AtlasTexture::get_height() const {
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if (region.size.height==0) {
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if (atlas.is_valid())
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return atlas->get_height();
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return 1;
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} else {
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return region.size.height+margin.size.height;
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}
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}
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RID AtlasTexture::get_rid() const {
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if (atlas.is_valid())
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return atlas->get_rid();
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return RID();
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}
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bool AtlasTexture::has_alpha() const {
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if (atlas.is_valid())
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return atlas->has_alpha();
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return false;
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}
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void AtlasTexture::set_flags(uint32_t p_flags) {
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if (atlas.is_valid())
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atlas->set_flags(p_flags);
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}
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uint32_t AtlasTexture::get_flags() const{
|
|
|
|
if (atlas.is_valid())
|
|
return atlas->get_flags();
|
|
|
|
return 0;
|
|
}
|
|
|
|
void AtlasTexture::set_atlas(const Ref<Texture>& p_atlas){
|
|
|
|
if (atlas==p_atlas)
|
|
return;
|
|
atlas=p_atlas;
|
|
emit_changed();
|
|
emit_signal("atlas_changed");
|
|
}
|
|
Ref<Texture> AtlasTexture::get_atlas() const{
|
|
|
|
return atlas;
|
|
}
|
|
|
|
void AtlasTexture::set_region(const Rect2& p_region) {
|
|
|
|
region=p_region;
|
|
emit_changed();
|
|
|
|
}
|
|
|
|
Rect2 AtlasTexture::get_region() const {
|
|
|
|
return region;
|
|
}
|
|
|
|
void AtlasTexture::set_margin(const Rect2& p_margin) {
|
|
|
|
margin=p_margin;
|
|
emit_changed();
|
|
|
|
}
|
|
|
|
Rect2 AtlasTexture::get_margin() const {
|
|
|
|
return margin;
|
|
}
|
|
|
|
void AtlasTexture::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_atlas","atlas:Texture"),&AtlasTexture::set_atlas);
|
|
ObjectTypeDB::bind_method(_MD("get_atlas:Texture"),&AtlasTexture::get_atlas);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_region","region"),&AtlasTexture::set_region);
|
|
ObjectTypeDB::bind_method(_MD("get_region"),&AtlasTexture::get_region);
|
|
|
|
ObjectTypeDB::bind_method(_MD("set_margin","margin"),&AtlasTexture::set_margin);
|
|
ObjectTypeDB::bind_method(_MD("get_margin"),&AtlasTexture::get_margin);
|
|
|
|
ADD_SIGNAL(MethodInfo("atlas_changed"));
|
|
|
|
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "atlas", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_atlas"),_SCS("get_atlas") );
|
|
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region"), _SCS("set_region"),_SCS("get_region") );
|
|
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "margin"), _SCS("set_margin"),_SCS("get_margin") );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void AtlasTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
|
|
|
|
Rect2 rc=region;
|
|
|
|
if (!atlas.is_valid())
|
|
return;
|
|
|
|
if (rc.size.width==0) {
|
|
rc.size.width=atlas->get_width();
|
|
}
|
|
|
|
if (rc.size.height==0) {
|
|
rc.size.height=atlas->get_height();
|
|
}
|
|
|
|
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,Rect2(p_pos+margin.pos,rc.size),atlas->get_rid(),rc,p_modulate,p_transpose);
|
|
}
|
|
|
|
void AtlasTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
|
|
|
|
Rect2 rc=region;
|
|
|
|
if (!atlas.is_valid())
|
|
return;
|
|
|
|
if (rc.size.width==0) {
|
|
rc.size.width=atlas->get_width();
|
|
}
|
|
|
|
if (rc.size.height==0) {
|
|
rc.size.height=atlas->get_height();
|
|
}
|
|
|
|
Vector2 scale = p_rect.size / (region.size+margin.size);
|
|
Rect2 dr( p_rect.pos+margin.pos*scale,rc.size*scale );
|
|
|
|
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),rc,p_modulate,p_transpose);
|
|
|
|
}
|
|
void AtlasTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
|
|
|
|
//this might not necesarily work well if using a rect, needs to be fixed properly
|
|
Rect2 rc=region;
|
|
|
|
if (!atlas.is_valid())
|
|
return;
|
|
|
|
Rect2 src=p_src_rect;
|
|
src.pos+=(rc.pos-margin.pos);
|
|
Rect2 src_c = rc.clip(src);
|
|
if (src_c.size==Size2())
|
|
return;
|
|
Vector2 ofs = (src_c.pos-src.pos);
|
|
|
|
Vector2 scale = p_rect.size / p_src_rect.size;
|
|
if(scale.x < 0)
|
|
{
|
|
float mx = (margin.size.width - margin.pos.x);
|
|
mx -= margin.pos.x;
|
|
ofs.x = -(ofs.x + mx);
|
|
}
|
|
if(scale.y < 0)
|
|
{
|
|
float my = margin.size.height - margin.pos.y;
|
|
my -= margin.pos.y;
|
|
ofs.y = -(ofs.y + my);
|
|
}
|
|
Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
|
|
|
|
VS::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item,dr,atlas->get_rid(),src_c,p_modulate,p_transpose);
|
|
}
|
|
|
|
bool AtlasTexture::get_rect_region(const Rect2& p_rect, const Rect2& p_src_rect,Rect2& r_rect,Rect2& r_src_rect) const {
|
|
|
|
Rect2 rc=region;
|
|
|
|
if (!atlas.is_valid())
|
|
return false;
|
|
|
|
Rect2 src=p_src_rect;
|
|
src.pos+=(rc.pos-margin.pos);
|
|
Rect2 src_c = rc.clip(src);
|
|
if (src_c.size==Size2())
|
|
return false;
|
|
Vector2 ofs = (src_c.pos-src.pos);
|
|
|
|
Vector2 scale = p_rect.size / p_src_rect.size;
|
|
if(scale.x < 0)
|
|
{
|
|
float mx = (margin.size.width - margin.pos.x);
|
|
mx -= margin.pos.x;
|
|
ofs.x = -(ofs.x + mx);
|
|
}
|
|
if(scale.y < 0)
|
|
{
|
|
float my = margin.size.height - margin.pos.y;
|
|
my -= margin.pos.y;
|
|
ofs.y = -(ofs.y + my);
|
|
}
|
|
Rect2 dr( p_rect.pos+ofs*scale,src_c.size*scale );
|
|
|
|
|
|
|
|
r_rect=dr;
|
|
r_src_rect=src_c;
|
|
return true;
|
|
}
|
|
|
|
|
|
AtlasTexture::AtlasTexture() {
|
|
|
|
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////
|
|
|
|
|
|
int LargeTexture::get_width() const {
|
|
|
|
return size.width;
|
|
}
|
|
int LargeTexture::get_height() const {
|
|
|
|
return size.height;
|
|
}
|
|
RID LargeTexture::get_rid() const {
|
|
|
|
return RID();
|
|
}
|
|
|
|
bool LargeTexture::has_alpha() const {
|
|
|
|
for(int i=0;i<pieces.size();i++) {
|
|
if (pieces[i].texture->has_alpha())
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void LargeTexture::set_flags(uint32_t p_flags) {
|
|
|
|
for(int i=0;i<pieces.size();i++) {
|
|
pieces[i].texture->set_flags(p_flags);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
uint32_t LargeTexture::get_flags() const{
|
|
|
|
if (pieces.size())
|
|
return pieces[0].texture->get_flags();
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int LargeTexture::add_piece(const Point2& p_offset,const Ref<Texture>& p_texture) {
|
|
|
|
ERR_FAIL_COND_V(p_texture.is_null(), -1);
|
|
Piece p;
|
|
p.offset=p_offset;
|
|
p.texture=p_texture;
|
|
pieces.push_back(p);
|
|
|
|
return pieces.size() - 1;
|
|
}
|
|
|
|
void LargeTexture::set_piece_offset(int p_idx, const Point2& p_offset) {
|
|
|
|
ERR_FAIL_INDEX(p_idx, pieces.size());
|
|
pieces[p_idx].offset = p_offset;
|
|
};
|
|
|
|
void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture>& p_texture) {
|
|
|
|
ERR_FAIL_INDEX(p_idx, pieces.size());
|
|
pieces[p_idx].texture = p_texture;
|
|
};
|
|
|
|
|
|
|
|
void LargeTexture::set_size(const Size2& p_size){
|
|
|
|
size=p_size;
|
|
}
|
|
void LargeTexture::clear(){
|
|
|
|
pieces.clear();
|
|
size=Size2i();
|
|
}
|
|
|
|
Array LargeTexture::_get_data() const {
|
|
|
|
Array arr;
|
|
for(int i=0;i<pieces.size();i++) {
|
|
arr.push_back(pieces[i].offset);
|
|
arr.push_back(pieces[i].texture);
|
|
}
|
|
arr.push_back(Size2(size));
|
|
return arr;
|
|
|
|
}
|
|
void LargeTexture::_set_data(const Array& p_array) {
|
|
|
|
ERR_FAIL_COND(p_array.size()<1);
|
|
ERR_FAIL_COND(!(p_array.size()&1));
|
|
clear();
|
|
for(int i=0;i<p_array.size()-1;i+=2) {
|
|
add_piece(p_array[i],p_array[i+1]);
|
|
}
|
|
size=Size2(p_array[p_array.size()-1]);
|
|
}
|
|
|
|
int LargeTexture::get_piece_count() const {
|
|
|
|
return pieces.size();
|
|
}
|
|
Vector2 LargeTexture::get_piece_offset(int p_idx) const{
|
|
|
|
ERR_FAIL_INDEX_V(p_idx,pieces.size(),Vector2());
|
|
return pieces[p_idx].offset;
|
|
}
|
|
Ref<Texture> LargeTexture::get_piece_texture(int p_idx) const{
|
|
|
|
ERR_FAIL_INDEX_V(p_idx,pieces.size(),Ref<Texture>());
|
|
return pieces[p_idx].texture;
|
|
|
|
}
|
|
|
|
|
|
void LargeTexture::_bind_methods() {
|
|
|
|
ObjectTypeDB::bind_method(_MD("add_piece","ofs","texture:Texture"),&LargeTexture::add_piece);
|
|
ObjectTypeDB::bind_method(_MD("set_piece_offset", "idx", "ofs"),&LargeTexture::set_piece_offset);
|
|
ObjectTypeDB::bind_method(_MD("set_piece_texture","idx", "texture:Texture"),&LargeTexture::set_piece_texture);
|
|
ObjectTypeDB::bind_method(_MD("set_size","size"),&LargeTexture::set_size);
|
|
ObjectTypeDB::bind_method(_MD("clear"),&LargeTexture::clear);
|
|
|
|
ObjectTypeDB::bind_method(_MD("get_piece_count"),&LargeTexture::get_piece_count);
|
|
ObjectTypeDB::bind_method(_MD("get_piece_offset","idx"),&LargeTexture::get_piece_offset);
|
|
ObjectTypeDB::bind_method(_MD("get_piece_texture:Texture","idx"),&LargeTexture::get_piece_texture);
|
|
|
|
ObjectTypeDB::bind_method(_MD("_set_data","data"),&LargeTexture::_set_data);
|
|
ObjectTypeDB::bind_method(_MD("_get_data"),&LargeTexture::_get_data);
|
|
|
|
ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "_data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("_set_data"),_SCS("_get_data") );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void LargeTexture::draw(RID p_canvas_item, const Point2& p_pos, const Color& p_modulate, bool p_transpose) const {
|
|
|
|
for(int i=0;i<pieces.size();i++) {
|
|
|
|
// TODO
|
|
pieces[i].texture->draw(p_canvas_item,pieces[i].offset+p_pos,p_modulate,p_transpose);
|
|
}
|
|
}
|
|
|
|
void LargeTexture::draw_rect(RID p_canvas_item,const Rect2& p_rect, bool p_tile,const Color& p_modulate, bool p_transpose) const {
|
|
|
|
//tiling not supported for this
|
|
if (size.x==0 || size.y==0)
|
|
return;
|
|
|
|
Size2 scale = p_rect.size/size;
|
|
|
|
for(int i=0;i<pieces.size();i++) {
|
|
|
|
// TODO
|
|
pieces[i].texture->draw_rect(p_canvas_item,Rect2(pieces[i].offset*scale+p_rect.pos,pieces[i].texture->get_size()*scale),false,p_modulate,p_transpose);
|
|
}
|
|
}
|
|
void LargeTexture::draw_rect_region(RID p_canvas_item,const Rect2& p_rect, const Rect2& p_src_rect,const Color& p_modulate, bool p_transpose) const {
|
|
|
|
|
|
//tiling not supported for this
|
|
if (p_src_rect.size.x==0 || p_src_rect.size.y==0)
|
|
return;
|
|
|
|
Size2 scale = p_rect.size/p_src_rect.size;
|
|
|
|
for(int i=0;i<pieces.size();i++) {
|
|
|
|
// TODO
|
|
Rect2 rect( pieces[i].offset, pieces[i].texture->get_size());
|
|
if (!p_src_rect.intersects(rect))
|
|
continue;
|
|
Rect2 local = p_src_rect.clip(rect);
|
|
Rect2 target = local;
|
|
target.size*=scale;
|
|
target.pos=p_rect.pos+(p_src_rect.pos+rect.pos)*scale;
|
|
local.pos-=rect.pos;
|
|
pieces[i].texture->draw_rect_region(p_canvas_item,target,local,p_modulate,p_transpose);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
LargeTexture::LargeTexture() {
|
|
|
|
|
|
}
|
|
|
|
|
|
///////////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
void CubeMap::set_flags(uint32_t p_flags) {
|
|
|
|
flags=p_flags;
|
|
if (_is_valid())
|
|
VS::get_singleton()->texture_set_flags(cubemap,flags|VS::TEXTURE_FLAG_CUBEMAP);
|
|
}
|
|
|
|
uint32_t CubeMap::get_flags() const {
|
|
|
|
return flags;
|
|
}
|
|
|
|
void CubeMap::set_side(Side p_side,const Image& p_image) {
|
|
|
|
ERR_FAIL_COND(p_image.empty());
|
|
ERR_FAIL_INDEX(p_side,6);
|
|
if (!_is_valid()) {
|
|
format = p_image.get_format();
|
|
w=p_image.get_width();
|
|
h=p_image.get_height();
|
|
VS::get_singleton()->texture_allocate(cubemap,w,h,p_image.get_format(),flags|VS::TEXTURE_FLAG_CUBEMAP);
|
|
}
|
|
|
|
VS::get_singleton()->texture_set_data(cubemap,p_image,VS::CubeMapSide(p_side));
|
|
valid[p_side]=true;
|
|
}
|
|
|
|
Image CubeMap::get_side(Side p_side) const {
|
|
|
|
if (!valid[p_side])
|
|
return Image();
|
|
return VS::get_singleton()->texture_get_data(cubemap,VS::CubeMapSide(p_side));
|
|
|
|
}
|
|
|
|
Image::Format CubeMap::get_format() const {
|
|
|
|
return format;
|
|
}
|
|
int CubeMap::get_width() const {
|
|
|
|
return w;
|
|
}
|
|
int CubeMap::get_height() const {
|
|
|
|
return h;
|
|
}
|
|
|
|
RID CubeMap::get_rid() const {
|
|
|
|
return cubemap;
|
|
}
|
|
|
|
|
|
void CubeMap::set_storage(Storage p_storage) {
|
|
|
|
storage=p_storage;
|
|
}
|
|
|
|
CubeMap::Storage CubeMap::get_storage() const {
|
|
|
|
return storage;
|
|
}
|
|
|
|
void CubeMap::set_lossy_storage_quality(float p_lossy_storage_quality) {
|
|
|
|
lossy_storage_quality=p_lossy_storage_quality;
|
|
}
|
|
|
|
float CubeMap::get_lossy_storage_quality() const {
|
|
|
|
return lossy_storage_quality;
|
|
}
|
|
|
|
void CubeMap::set_path(const String& p_path,bool p_take_over) {
|
|
|
|
if (cubemap.is_valid()) {
|
|
VisualServer::get_singleton()->texture_set_path(cubemap,p_path);
|
|
}
|
|
|
|
Resource::set_path(p_path,p_take_over);
|
|
}
|
|
|
|
|
|
bool CubeMap::_set(const StringName& p_name, const Variant& p_value) {
|
|
|
|
if (p_name=="side/left") {
|
|
set_side(SIDE_LEFT,p_value);
|
|
} else if (p_name=="side/right") {
|
|
set_side(SIDE_RIGHT,p_value);
|
|
} else if (p_name=="side/bottom") {
|
|
set_side(SIDE_BOTTOM,p_value);
|
|
} else if (p_name=="side/top") {
|
|
set_side(SIDE_TOP,p_value);
|
|
} else if (p_name=="side/front") {
|
|
set_side(SIDE_FRONT,p_value);
|
|
} else if (p_name=="side/back") {
|
|
set_side(SIDE_BACK,p_value);
|
|
} else if (p_name=="flags") {
|
|
set_flags(p_value);
|
|
} else if (p_name=="storage") {
|
|
storage=Storage(p_value.operator int());
|
|
} else if (p_name=="lossy_quality") {
|
|
lossy_storage_quality=p_value;
|
|
} else
|
|
return false;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
bool CubeMap::_get(const StringName& p_name,Variant &r_ret) const {
|
|
|
|
if (p_name=="side/left") {
|
|
r_ret=get_side(SIDE_LEFT);
|
|
} else if (p_name=="side/right") {
|
|
r_ret=get_side(SIDE_RIGHT);
|
|
} else if (p_name=="side/bottom") {
|
|
r_ret=get_side(SIDE_BOTTOM);
|
|
} else if (p_name=="side/top") {
|
|
r_ret=get_side(SIDE_TOP);
|
|
} else if (p_name=="side/front") {
|
|
r_ret=get_side(SIDE_FRONT);
|
|
} else if (p_name=="side/back") {
|
|
r_ret=get_side(SIDE_BACK);
|
|
} else if (p_name=="flags") {
|
|
r_ret= flags;
|
|
} else if (p_name=="storage") {
|
|
r_ret= storage;
|
|
} else if (p_name=="lossy_quality") {
|
|
r_ret= lossy_storage_quality;
|
|
} else
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
void CubeMap::_get_property_list( List<PropertyInfo> *p_list) const {
|
|
|
|
|
|
PropertyHint img_hint=PROPERTY_HINT_NONE;
|
|
if (storage==STORAGE_COMPRESS_LOSSY) {
|
|
img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSY;
|
|
} else if (storage==STORAGE_COMPRESS_LOSSLESS) {
|
|
img_hint=PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS;
|
|
}
|
|
|
|
|
|
p_list->push_back( PropertyInfo( Variant::INT, "flags", PROPERTY_HINT_FLAGS,"Mipmaps,Repeat,Filter" ) );
|
|
p_list->push_back( PropertyInfo( Variant::IMAGE, "side/left", img_hint,String::num(lossy_storage_quality)) );
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|
p_list->push_back( PropertyInfo( Variant::IMAGE, "side/right", img_hint,String::num(lossy_storage_quality)) );
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|
p_list->push_back( PropertyInfo( Variant::IMAGE, "side/bottom", img_hint,String::num(lossy_storage_quality)) );
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|
p_list->push_back( PropertyInfo( Variant::IMAGE, "side/top", img_hint,String::num(lossy_storage_quality)) );
|
|
p_list->push_back( PropertyInfo( Variant::IMAGE, "side/front", img_hint,String::num(lossy_storage_quality)) );
|
|
p_list->push_back( PropertyInfo( Variant::IMAGE, "side/back", img_hint,String::num(lossy_storage_quality)) );
|
|
p_list->push_back( PropertyInfo( Variant::INT, "storage", PROPERTY_HINT_ENUM,"Uncompressed,Compress Lossy,Compress Lossless",PROPERTY_USAGE_EDITOR));
|
|
p_list->push_back( PropertyInfo( Variant::REAL, "lossy_quality", PROPERTY_HINT_RANGE,"0.0,1.0,0.01" ) );
|
|
}
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|
|
|
void CubeMap::_bind_methods() {
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|
|
|
ObjectTypeDB::bind_method(_MD("get_width"),&CubeMap::get_width);
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|
ObjectTypeDB::bind_method(_MD("get_height"),&CubeMap::get_height);
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|
ObjectTypeDB::bind_method(_MD("get_rid"),&CubeMap::get_rid);
|
|
ObjectTypeDB::bind_method(_MD("set_flags","flags"),&CubeMap::set_flags);
|
|
ObjectTypeDB::bind_method(_MD("get_flags"),&CubeMap::get_flags);
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|
|
|
ObjectTypeDB::bind_method(_MD("set_side","side","image"),&CubeMap::set_side);
|
|
ObjectTypeDB::bind_method(_MD("get_side","side"),&CubeMap::get_side);
|
|
ObjectTypeDB::bind_method(_MD("set_storage","mode"),&CubeMap::set_storage);
|
|
ObjectTypeDB::bind_method(_MD("get_storage"),&CubeMap::get_storage);
|
|
ObjectTypeDB::bind_method(_MD("set_lossy_storage_quality","quality"),&CubeMap::set_lossy_storage_quality);
|
|
ObjectTypeDB::bind_method(_MD("get_lossy_storage_quality"),&CubeMap::get_lossy_storage_quality);
|
|
|
|
|
|
BIND_CONSTANT( STORAGE_RAW );
|
|
BIND_CONSTANT( STORAGE_COMPRESS_LOSSY );
|
|
BIND_CONSTANT( STORAGE_COMPRESS_LOSSLESS );
|
|
BIND_CONSTANT( SIDE_LEFT );
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|
BIND_CONSTANT( SIDE_RIGHT );
|
|
BIND_CONSTANT( SIDE_BOTTOM );
|
|
BIND_CONSTANT( SIDE_TOP );
|
|
BIND_CONSTANT( SIDE_FRONT );
|
|
BIND_CONSTANT( SIDE_BACK );
|
|
BIND_CONSTANT( FLAG_MIPMAPS );
|
|
BIND_CONSTANT( FLAG_REPEAT );
|
|
BIND_CONSTANT( FLAG_FILTER );
|
|
BIND_CONSTANT( FLAGS_DEFAULT );
|
|
|
|
|
|
}
|
|
|
|
CubeMap::CubeMap() {
|
|
|
|
w=h=0;
|
|
flags=FLAGS_DEFAULT;
|
|
for(int i=0;i<6;i++)
|
|
valid[i]=false;
|
|
cubemap = VisualServer::get_singleton()->texture_create();
|
|
storage = STORAGE_RAW;
|
|
lossy_storage_quality=0.7;
|
|
|
|
|
|
}
|
|
|
|
|
|
CubeMap::~CubeMap() {
|
|
|
|
VisualServer::get_singleton()->free( cubemap );
|
|
}
|
|
|
|
|
|
|
|
|
|
/* BIND_CONSTANT( FLAG_CUBEMAP );
|
|
BIND_CONSTANT( CUBEMAP_LEFT );
|
|
BIND_CONSTANT( CUBEMAP_RIGHT );
|
|
BIND_CONSTANT( CUBEMAP_BOTTOM );
|
|
BIND_CONSTANT( CUBEMAP_TOP );
|
|
BIND_CONSTANT( CUBEMAP_FRONT );
|
|
BIND_CONSTANT( CUBEMAP_BACK );
|
|
*/
|