virtualx-engine/servers/rendering/renderer_rd/storage_rd
clayjohn 27b040dc61
Remove warning when project setting requests a larger global shader uniform buffer than the hardware supports.
Instead provide a better error message when the limit is exceeded and avoid crash with a small limit.
2024-06-28 10:38:18 +02:00
..
forward_id_storage.cpp
forward_id_storage.h
light_storage.cpp
light_storage.h
material_storage.cpp Remove warning when project setting requests a larger global shader uniform buffer than the hardware supports. 2024-06-28 10:38:18 +02:00
material_storage.h Separate linear and sRGB uniform buffers in RD rendering backends 2024-05-27 13:38:49 -07:00
mesh_storage.cpp Track compositor effects that use motion vectors so we enable required logic 2024-06-12 12:37:18 +10:00
mesh_storage.h
particles_storage.cpp Track compositor effects that use motion vectors so we enable required logic 2024-06-12 12:37:18 +10:00
particles_storage.h
render_buffer_custom_data_rd.h
render_data_rd.cpp
render_data_rd.h
render_scene_buffers_rd.compat.inc
render_scene_buffers_rd.cpp
render_scene_buffers_rd.h
render_scene_data_rd.cpp
render_scene_data_rd.h
SCsub
texture_storage.cpp Merge pull request #92000 from clayjohn/vram-debugger 2024-05-16 09:32:11 +02:00
texture_storage.h
utilities.cpp
utilities.h