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animation_blend_space_1d.cpp
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Consistent with NodeBlendSpace1D option NodeBlendSpace2D
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2023-01-31 02:14:55 +09:00 |
animation_blend_space_1d.h
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Consistent with NodeBlendSpace1D option NodeBlendSpace2D
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2023-01-31 02:14:55 +09:00 |
animation_blend_space_2d.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
animation_blend_space_2d.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
animation_blend_tree.cpp
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Make restart in NodeStateMachine / NodeTransition optional
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2023-02-01 03:57:11 +09:00 |
animation_blend_tree.h
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Make restart in NodeStateMachine / NodeTransition optional
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2023-02-01 03:57:11 +09:00 |
animation_node_state_machine.cpp
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Make restart in NodeStateMachine / NodeTransition optional
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2023-02-01 03:57:11 +09:00 |
animation_node_state_machine.h
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Make restart in NodeStateMachine / NodeTransition optional
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2023-02-01 03:57:11 +09:00 |
animation_player.cpp
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Allow seek() without assigned animation in AnimationPlayer
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2023-01-30 23:54:20 +09:00 |
animation_player.h
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Fix AnimatedSprite play() don't redraw immediately
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2023-01-29 08:00:42 +09:00 |
animation_tree.cpp
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Force update AnimationTree player cache when AnimationPlayer changes.
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2023-01-31 11:32:05 +00:00 |
animation_tree.h
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Remove the max input limit & cleanup AnimationNodeTransition API
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2023-01-30 03:52:55 +09:00 |
easing_equations.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
root_motion_view.cpp
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Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
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2023-01-24 12:24:53 +02:00 |
root_motion_view.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
SCsub
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Refactor and move easing equations
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2021-09-24 13:47:13 +02:00 |
tween.cpp
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Fix error messages of {}Tweener.new()
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2023-01-30 17:58:20 +01:00 |
tween.h
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Improve empty Tween error message
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2023-01-16 10:30:21 +01:00 |