virtualx-engine/drivers/gles3
Pedro J. Estébanez 7cc0f181c9 Improve shader time roll over
- Resurrect it for GL ES 2
- Apply roll over with `fmod()` instead of resetting it to 0
- Expose the setting from the `VisualServer`, since it does not belong in any specific rasterizer
2020-04-29 22:33:03 +02:00
..
shaders
rasterizer_canvas_gles3.cpp
rasterizer_canvas_gles3.h
rasterizer_gles3.cpp Improve shader time roll over 2020-04-29 22:33:03 +02:00
rasterizer_gles3.h
rasterizer_scene_gles3.cpp
rasterizer_scene_gles3.h
rasterizer_storage_gles3.cpp
rasterizer_storage_gles3.h
SCsub
shader_compiler_gles3.cpp
shader_compiler_gles3.h
shader_gles3.cpp
shader_gles3.h