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tests
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Fix leaks and crashes in OAHashMap
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2020-05-18 14:02:49 +02:00 |
app_icon.png
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Optimize images losslessly using oxipng -o6 --strip all --zopfli
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2018-06-28 19:17:41 +02:00 |
default_controller_mappings.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
gamecontrollerdb.txt
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Sync controller mappings DB with SDL2 community repo
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2020-01-26 17:59:15 +01:00 |
godotcontrollerdb.txt
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Input: Readd 'Default Android Gamepad' magic binding
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2020-05-11 11:22:21 +02:00 |
input_default.cpp
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Gamepad: Parse SDL_GAMECONTROLLERCONFIG env after default mappings
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2020-01-08 11:43:44 +01:00 |
input_default.h
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Input: make VibrationInfo protected to allow implementors to use it
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2020-05-01 10:56:58 +02:00 |
main.cpp
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[3.2] Block WM_MOUSEMOVE during Windows Ink pen handling.
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2020-05-22 14:05:53 +03:00 |
main.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
main_builders.py
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Use base Color() constructors instead of Color::html()
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2019-07-08 21:17:10 +02:00 |
main_timer_sync.cpp
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
main_timer_sync.h
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Update copyright statements to 2020
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2020-01-01 11:16:22 +01:00 |
performance.cpp
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Items and draw calls added to IDE Monitor in '2d' section
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2020-04-16 11:52:22 +01:00 |
performance.h
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Items and draw calls added to IDE Monitor in '2d' section
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2020-04-16 11:52:22 +01:00 |
SCsub
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Input: Drop obsolete versions of SDL gamecontrollerdb
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2020-05-01 10:56:58 +02:00 |
splash.png
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Optimize images losslessly using oxipng -o6 --strip all --zopfli
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2019-10-12 23:23:33 +02:00 |
splash_editor.png
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Update AUTHORS and DONORS list
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2019-12-13 13:50:33 +01:00 |