virtualx-engine/scene
Rémi Verschelde 5da03541a1
Merge pull request #93749 from alvinhochun/gui-snap-to-pixel-round-halfway-to-positive
Change GUI controls pixel snap to round halfway towards positive infinity (`floor(x + 0.5)`)
2024-07-17 15:44:43 +02:00
..
2d Merge pull request #94147 from MovaUA/fixes/node-configuration-warning-dialog-text 2024-07-11 00:27:39 +02:00
3d Re-add Skeleton3D::animate_physical_bones 2024-07-14 14:24:25 +09:00
animation fix the sorting of blend_times in animation player 2024-07-03 10:01:32 -04:00
audio Fix Web samples finished missing signal 2024-07-07 14:47:54 -04:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui Merge pull request #93749 from alvinhochun/gui-snap-to-pixel-round-halfway-to-positive 2024-07-17 15:44:43 +02:00
main Fixed Timestep Interpolation: Fix behaviour on pause 2024-07-07 16:48:17 +02:00
resources Merge pull request #94362 from smix8/navpoly_unref_fix 2024-07-17 11:44:09 +02:00
theme Style: Optimize .svg files with svgo 2024-06-23 08:15:19 -05:00
property_list_helper.cpp Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_list_helper.h Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit 2024-07-09 19:38:52 +03:00
property_utils.cpp Fix storing of Node Array properties 2024-06-21 15:49:48 +02:00
property_utils.h Fix default NodePaths saved in scene 2024-06-03 13:10:23 +02:00
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
scene_string_names.h [Scene] Add SceneStringNames::text/value_changed 2024-06-19 09:44:38 +02:00
SCsub