b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
27 lines
1.7 KiB
XML
27 lines
1.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GridContainer" inherits="Container" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Grid container used to arrange Control-derived children in a grid like layout.
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</brief_description>
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<description>
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GridContainer will arrange its Control-derived children in a grid like structure, the grid columns are specified using the [member columns] property and the number of rows will be equal to the number of children in the container divided by the number of columns. For example, if the container has 5 children, and 2 columns, there will be 3 rows in the container.
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Notice that grid layout will preserve the columns and rows for every size of the container, and that empty columns will be expanded automatically.
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[b]Note:[/b] GridContainer only works with child nodes inheriting from Control. It won't rearrange child nodes inheriting from Node2D.
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</description>
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<tutorials>
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<link title="OS Test Demo">https://godotengine.org/asset-library/asset/677</link>
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</tutorials>
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<members>
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<member name="columns" type="int" setter="set_columns" getter="get_columns" default="1">
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The number of columns in the [GridContainer]. If modified, [GridContainer] reorders its Control-derived children to accommodate the new layout.
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</member>
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</members>
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<theme_items>
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<theme_item name="hseparation" data_type="constant" type="int" default="4">
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The horizontal separation of children nodes.
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</theme_item>
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<theme_item name="vseparation" data_type="constant" type="int" default="4">
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The vertical separation of children nodes.
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</theme_item>
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</theme_items>
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</class>
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