b68dd2e189
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
11 lines
541 B
XML
11 lines
541 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeTransformDecompose" inherits="VisualShaderNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Decomposes a [Transform3D] into four [Vector3]s within the visual shader graph.
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</brief_description>
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<description>
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Takes a 4x4 transform matrix and decomposes it into four [code]vec3[/code] values, one from each row of the matrix.
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</description>
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<tutorials>
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</tutorials>
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</class>
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