.. |
shaders
|
GLES2 / GLES3 - Use gl_FragColor temporary
|
2023-11-07 11:53:25 +00:00 |
rasterizer_canvas_base_gles2.cpp
|
Unbind texture slots when changing framebuffer
|
2023-08-12 11:07:13 +01:00 |
rasterizer_canvas_base_gles2.h
|
One Copyright Update to rule them all
|
2023-01-10 15:26:54 +01:00 |
rasterizer_canvas_gles2.cpp
|
Unbind texture slots when changing framebuffer
|
2023-08-12 11:07:13 +01:00 |
rasterizer_canvas_gles2.h
|
One Copyright Update to rule them all
|
2023-01-10 15:26:54 +01:00 |
rasterizer_gles2.cpp
|
Unbind texture slots when changing framebuffer
|
2023-08-12 11:07:13 +01:00 |
rasterizer_gles2.h
|
One Copyright Update to rule them all
|
2023-01-10 15:26:54 +01:00 |
rasterizer_scene_gles2.cpp
|
Fix #if *_ENABLED inconsistencies, should check if defined
|
2024-01-17 10:21:40 +01:00 |
rasterizer_scene_gles2.h
|
Single Compilation Unit build.
|
2023-07-02 20:13:16 +01:00 |
rasterizer_storage_gles2.cpp
|
Fix #if *_ENABLED inconsistencies, should check if defined
|
2024-01-17 10:21:40 +01:00 |
rasterizer_storage_gles2.h
|
Fix various GCC 13 warnings
|
2023-12-08 15:32:59 +01:00 |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-06-10 15:30:52 +02:00 |
shader_compiler_gles2.cpp
|
Prevent shuffling custom shader functions (shader cache requires determinism)
|
2024-01-03 13:12:48 +01:00 |
shader_compiler_gles2.h
|
One Copyright Update to rule them all
|
2023-01-10 15:26:54 +01:00 |
shader_gles2.cpp
|
Fix glGet overflows by using 64 bit versions
|
2023-10-16 13:47:11 +01:00 |
shader_gles2.h
|
Single Compilation Unit build.
|
2023-07-02 20:13:16 +01:00 |