virtualx-engine/scene/animation
Juan Linietsky 95047562d7 Several performance improvements, mainly in loading and instancing scenes and resources.
A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
2015-06-29 00:29:49 -03:00
..
animation_cache.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
animation_cache.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
animation_player.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
animation_player.h improved animation editor 2015-05-25 01:47:02 -03:00
animation_tree_player.cpp -added set_master_player binding, fixes #1477 2015-04-27 00:23:16 -03:00
animation_tree_player.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
transitioner.cpp Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
transitioner.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
tween.cpp Spine: add feature to insert/remove interpolates while updating 2015-05-05 11:12:17 +08:00
tween.h Spine: add feature to insert/remove interpolates while updating 2015-05-05 11:12:17 +08:00
tween_interpolaters.cpp added notes to resolve undefined behavior of calculations in tweening 2015-05-06 00:51:49 +02:00