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The Godot.NET.Sdk (for C# use) should define the property `UsingGodotNETSdk` in its [SDK.props]( |
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.. | ||
Godot.NET.Sdk | ||
Godot.SourceGenerators | ||
Godot.SourceGenerators.Sample | ||
Godot.SourceGenerators.Tests | ||
.gitignore | ||
Godot.NET.Sdk.sln |