22d83bc9f6
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
10 lines
420 B
C++
10 lines
420 B
C++
#include "visual_server_global.h"
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RasterizerStorage *VisualServerGlobals::storage=NULL;
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RasterizerCanvas *VisualServerGlobals::canvas_render=NULL;
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RasterizerScene *VisualServerGlobals::scene_render=NULL;
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Rasterizer *VisualServerGlobals::rasterizer=NULL;
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VisualServerCanvas *VisualServerGlobals::canvas=NULL;
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VisualServerViewport *VisualServerGlobals::viewport=NULL;
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VisualServerScene *VisualServerGlobals::scene=NULL;
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