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default_controller_mappings.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
gamecontrollerdb.txt
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Sync controller mappings DB with SDL2 community repo
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2023-10-23 16:11:38 +02:00 |
godotcontrollerdb.txt
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UWP: Remove platform port, needs to be redone from scratch for 4.x
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2023-09-07 15:01:59 +02:00 |
input.cpp
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Check action exists in Input.action_press and action_release
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2024-01-18 16:18:16 +08:00 |
input.h
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Rework action pressed state to support multiple controllers
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2023-12-04 18:02:51 +01:00 |
input_builders.py
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Fix #if *_ENABLED inconsistencies, should check if defined
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2024-01-17 10:30:15 +01:00 |
input_enums.h
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Fix mouse-button-mask on button release in unit test
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2023-02-08 01:17:40 +01:00 |
input_event.cpp
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Make InputEventShortcut always pressed
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2023-09-23 19:43:07 +02:00 |
input_event.h
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Make InputEventShortcut always pressed
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2023-09-23 19:43:07 +02:00 |
input_map.cpp
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Add const references detected by clang-tidy
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2023-12-16 13:36:44 -05:00 |
input_map.h
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Rework input actions to be reliable
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2023-11-10 15:24:04 +01:00 |
SCsub
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SCons: List .gen.cpp sources explicitly to avoid globbing errors
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2021-10-15 22:14:11 +02:00 |
shortcut.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
shortcut.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |