..
2d
Rename properties unnecessarily using slash (/
) in their names
2022-08-23 11:57:43 +02:00
3d
Joint3D: Remove utility method bindings for angular limits
2022-08-23 11:57:44 +02:00
animation
Merge pull request #64678 from TokageItLab/implement-ease-baker
2022-08-23 09:19:21 +02:00
audio
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
debugger
Swap arguments of ResourceSaver.save()
2022-07-29 19:53:09 +02:00
gui
Merge pull request #64676 from KoBeWi/split_and_conquer
2022-08-23 10:28:09 +02:00
main
Make _validate_property
a multilevel method
2022-08-22 18:35:11 +03:00
resources
Replace Array return types with TypedArray
2022-08-22 22:42:36 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h
header.
2022-02-04 11:35:01 +02:00
property_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_scene_types.cpp
Clean up mesh include code and comments
2022-08-20 13:24:40 -05:00
register_scene_types.h
Code quality: Fix header guards consistency
2022-07-25 11:17:40 +02:00
scene_string_names.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
2022-07-26 09:31:12 +02:00