.. |
blur_raster.glsl
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Split out bokeh_dof and copy effects
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2022-05-11 11:08:56 +10:00 |
blur_raster_inc.glsl
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Split out bokeh_dof and copy effects
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2022-05-11 11:08:56 +10:00 |
bokeh_dof.glsl
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Split out bokeh_dof and copy effects
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2022-05-11 11:08:56 +10:00 |
bokeh_dof_inc.glsl
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Split out bokeh_dof and copy effects
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2022-05-11 11:08:56 +10:00 |
bokeh_dof_raster.glsl
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Split out bokeh_dof and copy effects
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2022-05-11 11:08:56 +10:00 |
copy.glsl
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Split out bokeh_dof and copy effects
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2022-05-11 11:08:56 +10:00 |
copy_to_fb.glsl
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Split out bokeh_dof and copy effects
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2022-05-11 11:08:56 +10:00 |
cube_to_dp.glsl
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Moved cube_to_dp and cubemap logic into CopyEffects
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2022-06-24 18:04:28 +10:00 |
cubemap_downsampler.glsl
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Moved cube_to_dp and cubemap logic into CopyEffects
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2022-06-24 18:04:28 +10:00 |
cubemap_downsampler_inc.glsl
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Moved cube_to_dp and cubemap logic into CopyEffects
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2022-06-24 18:04:28 +10:00 |
cubemap_downsampler_raster.glsl
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Moved cube_to_dp and cubemap logic into CopyEffects
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2022-06-24 18:04:28 +10:00 |
cubemap_filter.glsl
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Moved cube_to_dp and cubemap logic into CopyEffects
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2022-06-24 18:04:28 +10:00 |
cubemap_filter_raster.glsl
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Moved cube_to_dp and cubemap logic into CopyEffects
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2022-06-24 18:04:28 +10:00 |
cubemap_roughness.glsl
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Moved cube_to_dp and cubemap logic into CopyEffects
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2022-06-24 18:04:28 +10:00 |
cubemap_roughness_inc.glsl
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Moved cube_to_dp and cubemap logic into CopyEffects
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2022-06-24 18:04:28 +10:00 |
cubemap_roughness_raster.glsl
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Moved cube_to_dp and cubemap logic into CopyEffects
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2022-06-24 18:04:28 +10:00 |
resolve.glsl
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Split GI effects and fix stereoscopic rendering of GI effects
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2022-06-22 12:50:17 +10:00 |
SCsub
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Splitting tonemapper into its own class
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2022-04-28 15:00:30 +10:00 |
tonemap.glsl
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Fix glow in Mix mode not working correctly when FXAA is enabled
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2022-06-15 22:23:56 +02:00 |