f9c19298ce
This was done by refactoring directory and file access handling for the Android platform so that any general filesystem access type go through the Android layer. This allows us to validate whether the access is unrestricted, or whether it falls under scoped storage and thus act appropriately.
28 lines
914 B
XML
28 lines
914 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.godotengine.godot"
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android:versionCode="1"
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android:versionName="1.0">
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<!-- Should match the mindSdk and targetSdk values in platform/android/java/app/config.gradle -->
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<uses-sdk android:minSdkVersion="19" android:targetSdkVersion="32" />
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<application>
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<!-- Records the version of the Godot library -->
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<meta-data
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android:name="org.godotengine.library.version"
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android:value="${godotLibraryVersion}" />
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<service android:name=".GodotDownloaderService" />
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<activity
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android:name=".utils.ProcessPhoenix"
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android:theme="@android:style/Theme.Translucent.NoTitleBar"
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android:process=":phoenix"
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android:exported="false"
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/>
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</application>
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</manifest>
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