virtualx-engine/platform/android
Juan Linietsky 2b815df3c1 Use BitField<> in core type masks
* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
2023-01-08 22:17:40 +01:00
..
api One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
export One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
plugin One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
vulkan One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
android_input_handler.cpp Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
android_input_handler.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
android_keys_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
android_keys_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_driver_opensl.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_driver_opensl.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
detect.py Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
dir_access_jandroid.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
dir_access_jandroid.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
display_server_android.cpp Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
display_server_android.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
file_access_android.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
file_access_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
file_access_filesystem_jandroid.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
file_access_filesystem_jandroid.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_class_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_io_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_io_wrapper.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_lib_jni.cpp Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
java_godot_lib_jni.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_view_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_view_wrapper.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_wrapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
java_godot_wrapper.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
jni_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
jni_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
logo.png Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
net_socket_android.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
net_socket_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
os_android.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
os_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
platform_config.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
README.md Improve platform-specific READMEs to add useful links 2022-08-25 17:50:53 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Fix the gradle build configuration for the Android platform following https://github.com/godotengine/godot/pull/66242 2022-10-05 08:41:48 -07:00
string_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thread_jandroid.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thread_jandroid.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_android.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
tts_android.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.