ee3cf211c6
Note that there are two Godot-specific changes made to libwebp for the javascript/HTML5 platform. They are documented in the README.md.
305 lines
9.1 KiB
C
305 lines
9.1 KiB
C
// Copyright 2012 Google Inc. All Rights Reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the COPYING file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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// -----------------------------------------------------------------------------
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//
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// Misc. common utility functions
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//
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// Author: Skal (pascal.massimino@gmail.com)
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#include <stdlib.h>
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#include <string.h> // for memcpy()
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#include "../webp/decode.h"
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#include "../webp/encode.h"
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#include "../webp/format_constants.h" // for MAX_PALETTE_SIZE
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#include "./utils.h"
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// If PRINT_MEM_INFO is defined, extra info (like total memory used, number of
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// alloc/free etc) is printed. For debugging/tuning purpose only (it's slow,
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// and not multi-thread safe!).
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// An interesting alternative is valgrind's 'massif' tool:
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// http://valgrind.org/docs/manual/ms-manual.html
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// Here is an example command line:
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/* valgrind --tool=massif --massif-out-file=massif.out \
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--stacks=yes --alloc-fn=WebPSafeAlloc --alloc-fn=WebPSafeCalloc
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ms_print massif.out
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*/
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// In addition:
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// * if PRINT_MEM_TRAFFIC is defined, all the details of the malloc/free cycles
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// are printed.
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// * if MALLOC_FAIL_AT is defined, the global environment variable
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// $MALLOC_FAIL_AT is used to simulate a memory error when calloc or malloc
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// is called for the nth time. Example usage:
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// export MALLOC_FAIL_AT=50 && ./examples/cwebp input.png
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// * if MALLOC_LIMIT is defined, the global environment variable $MALLOC_LIMIT
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// sets the maximum amount of memory (in bytes) made available to libwebp.
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// This can be used to emulate environment with very limited memory.
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// Example: export MALLOC_LIMIT=64000000 && ./examples/dwebp picture.webp
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// #define PRINT_MEM_INFO
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// #define PRINT_MEM_TRAFFIC
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// #define MALLOC_FAIL_AT
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// #define MALLOC_LIMIT
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//------------------------------------------------------------------------------
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// Checked memory allocation
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#if defined(PRINT_MEM_INFO)
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#include <stdio.h>
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static int num_malloc_calls = 0;
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static int num_calloc_calls = 0;
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static int num_free_calls = 0;
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static int countdown_to_fail = 0; // 0 = off
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typedef struct MemBlock MemBlock;
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struct MemBlock {
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void* ptr_;
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size_t size_;
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MemBlock* next_;
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};
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static MemBlock* all_blocks = NULL;
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static size_t total_mem = 0;
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static size_t total_mem_allocated = 0;
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static size_t high_water_mark = 0;
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static size_t mem_limit = 0;
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static int exit_registered = 0;
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static void PrintMemInfo(void) {
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fprintf(stderr, "\nMEMORY INFO:\n");
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fprintf(stderr, "num calls to: malloc = %4d\n", num_malloc_calls);
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fprintf(stderr, " calloc = %4d\n", num_calloc_calls);
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fprintf(stderr, " free = %4d\n", num_free_calls);
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fprintf(stderr, "total_mem: %u\n", (uint32_t)total_mem);
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fprintf(stderr, "total_mem allocated: %u\n", (uint32_t)total_mem_allocated);
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fprintf(stderr, "high-water mark: %u\n", (uint32_t)high_water_mark);
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while (all_blocks != NULL) {
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MemBlock* b = all_blocks;
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all_blocks = b->next_;
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free(b);
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}
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}
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static void Increment(int* const v) {
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if (!exit_registered) {
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#if defined(MALLOC_FAIL_AT)
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{
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const char* const malloc_fail_at_str = getenv("MALLOC_FAIL_AT");
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if (malloc_fail_at_str != NULL) {
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countdown_to_fail = atoi(malloc_fail_at_str);
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}
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}
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#endif
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#if defined(MALLOC_LIMIT)
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{
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const char* const malloc_limit_str = getenv("MALLOC_LIMIT");
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if (malloc_limit_str != NULL) {
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mem_limit = atoi(malloc_limit_str);
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}
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}
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#endif
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(void)countdown_to_fail;
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(void)mem_limit;
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atexit(PrintMemInfo);
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exit_registered = 1;
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}
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++*v;
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}
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static void AddMem(void* ptr, size_t size) {
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if (ptr != NULL) {
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MemBlock* const b = (MemBlock*)malloc(sizeof(*b));
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if (b == NULL) abort();
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b->next_ = all_blocks;
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all_blocks = b;
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b->ptr_ = ptr;
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b->size_ = size;
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total_mem += size;
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total_mem_allocated += size;
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#if defined(PRINT_MEM_TRAFFIC)
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#if defined(MALLOC_FAIL_AT)
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fprintf(stderr, "fail-count: %5d [mem=%u]\n",
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num_malloc_calls + num_calloc_calls, (uint32_t)total_mem);
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#else
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fprintf(stderr, "Mem: %u (+%u)\n", (uint32_t)total_mem, (uint32_t)size);
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#endif
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#endif
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if (total_mem > high_water_mark) high_water_mark = total_mem;
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}
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}
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static void SubMem(void* ptr) {
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if (ptr != NULL) {
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MemBlock** b = &all_blocks;
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// Inefficient search, but that's just for debugging.
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while (*b != NULL && (*b)->ptr_ != ptr) b = &(*b)->next_;
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if (*b == NULL) {
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fprintf(stderr, "Invalid pointer free! (%p)\n", ptr);
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abort();
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}
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{
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MemBlock* const block = *b;
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*b = block->next_;
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total_mem -= block->size_;
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#if defined(PRINT_MEM_TRAFFIC)
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fprintf(stderr, "Mem: %u (-%u)\n",
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(uint32_t)total_mem, (uint32_t)block->size_);
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#endif
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free(block);
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}
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}
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}
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#else
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#define Increment(v) do {} while (0)
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#define AddMem(p, s) do {} while (0)
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#define SubMem(p) do {} while (0)
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#endif
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// Returns 0 in case of overflow of nmemb * size.
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static int CheckSizeArgumentsOverflow(uint64_t nmemb, size_t size) {
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const uint64_t total_size = nmemb * size;
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if (nmemb == 0) return 1;
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if ((uint64_t)size > WEBP_MAX_ALLOCABLE_MEMORY / nmemb) return 0;
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if (total_size != (size_t)total_size) return 0;
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#if defined(PRINT_MEM_INFO) && defined(MALLOC_FAIL_AT)
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if (countdown_to_fail > 0 && --countdown_to_fail == 0) {
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return 0; // fake fail!
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}
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#endif
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#if defined(MALLOC_LIMIT)
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if (mem_limit > 0 && total_mem + total_size >= mem_limit) {
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return 0; // fake fail!
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}
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#endif
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return 1;
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}
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void* WebPSafeMalloc(uint64_t nmemb, size_t size) {
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void* ptr;
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Increment(&num_malloc_calls);
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if (!CheckSizeArgumentsOverflow(nmemb, size)) return NULL;
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assert(nmemb * size > 0);
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ptr = malloc((size_t)(nmemb * size));
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AddMem(ptr, (size_t)(nmemb * size));
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return ptr;
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}
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void* WebPSafeCalloc(uint64_t nmemb, size_t size) {
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void* ptr;
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Increment(&num_calloc_calls);
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if (!CheckSizeArgumentsOverflow(nmemb, size)) return NULL;
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assert(nmemb * size > 0);
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ptr = calloc((size_t)nmemb, size);
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AddMem(ptr, (size_t)(nmemb * size));
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return ptr;
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}
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void WebPSafeFree(void* const ptr) {
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if (ptr != NULL) {
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Increment(&num_free_calls);
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SubMem(ptr);
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}
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free(ptr);
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}
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// Public API function.
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void WebPFree(void* ptr) {
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free(ptr);
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}
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//------------------------------------------------------------------------------
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void WebPCopyPlane(const uint8_t* src, int src_stride,
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uint8_t* dst, int dst_stride, int width, int height) {
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assert(src != NULL && dst != NULL);
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assert(src_stride >= width && dst_stride >= width);
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while (height-- > 0) {
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memcpy(dst, src, width);
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src += src_stride;
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dst += dst_stride;
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}
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}
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void WebPCopyPixels(const WebPPicture* const src, WebPPicture* const dst) {
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assert(src != NULL && dst != NULL);
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assert(src->width == dst->width && src->height == dst->height);
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assert(src->use_argb && dst->use_argb);
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WebPCopyPlane((uint8_t*)src->argb, 4 * src->argb_stride, (uint8_t*)dst->argb,
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4 * dst->argb_stride, 4 * src->width, src->height);
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}
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//------------------------------------------------------------------------------
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#define MAX_COLOR_COUNT MAX_PALETTE_SIZE
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#define COLOR_HASH_SIZE (MAX_COLOR_COUNT * 4)
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#define COLOR_HASH_RIGHT_SHIFT 22 // 32 - log2(COLOR_HASH_SIZE).
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int WebPGetColorPalette(const WebPPicture* const pic, uint32_t* const palette) {
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int i;
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int x, y;
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int num_colors = 0;
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uint8_t in_use[COLOR_HASH_SIZE] = { 0 };
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uint32_t colors[COLOR_HASH_SIZE];
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static const uint32_t kHashMul = 0x1e35a7bdU;
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const uint32_t* argb = pic->argb;
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const int width = pic->width;
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const int height = pic->height;
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uint32_t last_pix = ~argb[0]; // so we're sure that last_pix != argb[0]
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assert(pic != NULL);
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assert(pic->use_argb);
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for (y = 0; y < height; ++y) {
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for (x = 0; x < width; ++x) {
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int key;
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if (argb[x] == last_pix) {
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continue;
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}
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last_pix = argb[x];
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key = (kHashMul * last_pix) >> COLOR_HASH_RIGHT_SHIFT;
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while (1) {
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if (!in_use[key]) {
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colors[key] = last_pix;
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in_use[key] = 1;
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++num_colors;
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if (num_colors > MAX_COLOR_COUNT) {
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return MAX_COLOR_COUNT + 1; // Exact count not needed.
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}
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break;
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} else if (colors[key] == last_pix) {
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break; // The color is already there.
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} else {
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// Some other color sits here, so do linear conflict resolution.
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++key;
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key &= (COLOR_HASH_SIZE - 1); // Key mask.
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}
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}
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}
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argb += pic->argb_stride;
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}
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if (palette != NULL) { // Fill the colors into palette.
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num_colors = 0;
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for (i = 0; i < COLOR_HASH_SIZE; ++i) {
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if (in_use[i]) {
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palette[num_colors] = colors[i];
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++num_colors;
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}
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}
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}
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return num_colors;
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}
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#undef MAX_COLOR_COUNT
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#undef COLOR_HASH_SIZE
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#undef COLOR_HASH_RIGHT_SHIFT
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//------------------------------------------------------------------------------
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