2af2a84a03
========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
28 lines
407 B
INI
28 lines
407 B
INI
[application]
|
|
|
|
name="Platformer 3D"
|
|
main_scene="res://stage.xml"
|
|
icon="res://icon.png"
|
|
|
|
[display]
|
|
|
|
height=450
|
|
stretch_2d=true
|
|
|
|
[input]
|
|
|
|
move_forward=[key(Up)]
|
|
move_backwards=[key(Down)]
|
|
move_left=[key(Left)]
|
|
move_right=[key(Right)]
|
|
jump=[key(Space)]
|
|
shoot=[key(Z)]
|
|
|
|
[rasterizer]
|
|
|
|
max_shadow_buffer_size=1024
|
|
framebuffer_shrink=1
|
|
shadow_filter=3
|
|
debug_shadow_maps=false
|
|
fp16_framebuffer=true
|
|
debug_hdr=false
|