GodotSharp
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Fix some leftover references to idle_frame
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2021-10-04 20:57:31 +02:00 |
arguments_vector.h
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
gd_glue.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
glue_header.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
nodepath_glue.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
rid_glue.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
scene_tree_glue.cpp
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Update copyright statements to 2021
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2021-01-01 20:19:21 +01:00 |
string_glue.cpp
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Expose String.SimplifyPath in C#
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2021-08-25 16:51:14 +02:00 |