virtualx-engine/thirdparty/mbedtls/include/godot_module_mbedtls_config.h
Rémi Verschelde 13b42d9755
mbedtls: Disable AESCE on Linux ARM32, doesn't compile on our target arch
Our current Linux SDK for ARM32 from https://github.com/godotengine/buildroot
targets a relatively conservative baseline of neon-fp-armv8, and (at least based
on build issues I got) this doesn't seem to include hardware AES support.

Fixes #91352.
2024-04-30 10:40:32 +02:00

76 lines
3.4 KiB
C++

/**************************************************************************/
/* godot_module_mbedtls_config.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
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/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
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/**************************************************************************/
#ifndef GODOT_MODULE_MBEDTLS_CONFIG_H
#define GODOT_MODULE_MBEDTLS_CONFIG_H
#include "platform_config.h"
#ifdef GODOT_MBEDTLS_INCLUDE_H
// Allow platforms to customize the mbedTLS configuration.
#include GODOT_MBEDTLS_INCLUDE_H
#else
// Include default mbedTLS config.
#include <mbedtls/mbedtls_config.h>
// Disable weak cryptography.
#undef MBEDTLS_KEY_EXCHANGE_DHE_PSK_ENABLED
#undef MBEDTLS_KEY_EXCHANGE_DHE_RSA_ENABLED
#undef MBEDTLS_DES_C
#undef MBEDTLS_DHM_C
#if !(defined(__linux__) && defined(__aarch64__))
// ARMv8 hardware AES operations. Detection only possible on linux.
// May technically be supported on some ARM32 arches but doesn't seem
// to be in our current Linux SDK's neon-fp-armv8.
#undef MBEDTLS_AESCE_C
#endif
// Disable deprecated
#define MBEDTLS_DEPRECATED_REMOVED
// mbedTLS 3.6 finally enabled TLSv1.3 by default, but it requires some mobule
// changes, and to enable PSA crypto (new "standard" API specification).
// Disable it for now.
#undef MBEDTLS_SSL_PROTO_TLS1_3
// Disable PSA Crypto.
#undef MBEDTLS_PSA_CRYPTO_CONFIG
#undef MBEDTLS_PSA_CRYPTO_C
#undef MBEDTLS_PSA_CRYPTO_STORAGE_C
#undef MBEDTLS_PSA_ITS_FILE_C
#undef MBEDTLS_LMS_C
#endif // GODOT_MBEDTLS_INCLUDE_H
#endif // GODOT_MODULE_MBEDTLS_CONFIG_H