virtualx-engine/modules/visual_script/doc_classes/VisualScriptInputAction.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

27 lines
860 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptInputAction" inherits="VisualScriptNode" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="action" type="String" setter="set_action_name" getter="get_action_name" default="&quot;&quot;">
</member>
<member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode" default="0">
</member>
</members>
<constants>
<constant name="MODE_PRESSED" value="0" enum="Mode">
</constant>
<constant name="MODE_RELEASED" value="1" enum="Mode">
</constant>
<constant name="MODE_JUST_PRESSED" value="2" enum="Mode">
</constant>
<constant name="MODE_JUST_RELEASED" value="3" enum="Mode">
</constant>
</constants>
</class>