virtualx-engine/scene/gui/video_stream_player.cpp
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

503 lines
15 KiB
C++

/**************************************************************************/
/* video_stream_player.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "video_stream_player.h"
#include "core/os/os.h"
#include "scene/scene_string_names.h"
#include "servers/audio_server.h"
int VideoStreamPlayer::sp_get_channel_count() const {
if (playback.is_null()) {
return 0;
}
return playback->get_channels();
}
bool VideoStreamPlayer::mix(AudioFrame *p_buffer, int p_frames) {
// Check the amount resampler can really handle.
// If it cannot, wait "wait_resampler_phase_limit" times.
// This mechanism contributes to smoother pause/unpause operation.
if (p_frames <= resampler.get_num_of_ready_frames() ||
wait_resampler_limit <= wait_resampler) {
wait_resampler = 0;
return resampler.mix(p_buffer, p_frames);
}
wait_resampler++;
return false;
}
// Called from main thread (e.g. VideoStreamPlaybackTheora::update).
int VideoStreamPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
ERR_FAIL_NULL_V(p_udata, 0);
ERR_FAIL_NULL_V(p_data, 0);
VideoStreamPlayer *vp = static_cast<VideoStreamPlayer *>(p_udata);
int todo = MIN(vp->resampler.get_writer_space(), p_frames);
float *wb = vp->resampler.get_write_buffer();
int c = vp->resampler.get_channel_count();
for (int i = 0; i < todo * c; i++) {
wb[i] = p_data[i];
}
vp->resampler.write(todo);
return todo;
}
void VideoStreamPlayer::_mix_audios(void *p_self) {
ERR_FAIL_NULL(p_self);
static_cast<VideoStreamPlayer *>(p_self)->_mix_audio();
}
// Called from audio thread
void VideoStreamPlayer::_mix_audio() {
if (!stream.is_valid()) {
return;
}
if (!playback.is_valid() || !playback->is_playing() || playback->is_paused()) {
return;
}
AudioFrame *buffer = mix_buffer.ptrw();
int buffer_size = mix_buffer.size();
// Resample
if (!mix(buffer, buffer_size)) {
return;
}
AudioFrame vol = AudioFrame(volume, volume);
int cc = AudioServer::get_singleton()->get_channel_count();
if (cc == 1) {
AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
ERR_FAIL_COND(!target);
for (int j = 0; j < buffer_size; j++) {
target[j] += buffer[j] * vol;
}
} else {
AudioFrame *targets[4];
for (int k = 0; k < cc; k++) {
targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, k);
ERR_FAIL_COND(!targets[k]);
}
for (int j = 0; j < buffer_size; j++) {
AudioFrame frame = buffer[j] * vol;
for (int k = 0; k < cc; k++) {
targets[k][j] += frame;
}
}
}
}
void VideoStreamPlayer::_notification(int p_notification) {
switch (p_notification) {
case NOTIFICATION_ENTER_TREE: {
AudioServer::get_singleton()->add_mix_callback(_mix_audios, this);
if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) {
play();
}
} break;
case NOTIFICATION_EXIT_TREE: {
AudioServer::get_singleton()->remove_mix_callback(_mix_audios, this);
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
if (stream.is_null() || paused || playback.is_null() || !playback->is_playing()) {
return;
}
double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec());
double delta = last_audio_time == 0 ? 0 : audio_time - last_audio_time;
last_audio_time = audio_time;
if (delta == 0) {
return;
}
playback->update(delta); // playback->is_playing() returns false in the last video frame
if (!playback->is_playing()) {
emit_signal(SceneStringNames::get_singleton()->finished);
}
} break;
case NOTIFICATION_DRAW: {
if (texture.is_null()) {
return;
}
if (texture->get_width() == 0) {
return;
}
Size2 s = expand ? get_size() : texture->get_size();
draw_texture_rect(texture, Rect2(Point2(), s), false);
} break;
case NOTIFICATION_PAUSED: {
if (is_playing() && !is_paused()) {
paused_from_tree = true;
if (playback.is_valid()) {
playback->set_paused(true);
set_process_internal(false);
}
last_audio_time = 0;
}
} break;
case NOTIFICATION_UNPAUSED: {
if (paused_from_tree) {
paused_from_tree = false;
if (playback.is_valid()) {
playback->set_paused(false);
set_process_internal(true);
}
last_audio_time = 0;
}
} break;
}
}
Size2 VideoStreamPlayer::get_minimum_size() const {
if (!expand && !texture.is_null()) {
return texture->get_size();
} else {
return Size2();
}
}
void VideoStreamPlayer::set_expand(bool p_expand) {
if (expand == p_expand) {
return;
}
expand = p_expand;
queue_redraw();
update_minimum_size();
}
bool VideoStreamPlayer::has_expand() const {
return expand;
}
void VideoStreamPlayer::set_stream(const Ref<VideoStream> &p_stream) {
stop();
AudioServer::get_singleton()->lock();
mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
stream = p_stream;
if (stream.is_valid()) {
stream->set_audio_track(audio_track);
playback = stream->instantiate_playback();
} else {
playback = Ref<VideoStreamPlayback>();
}
AudioServer::get_singleton()->unlock();
if (!playback.is_null()) {
playback->set_loop(loops);
playback->set_paused(paused);
texture = playback->get_texture();
const int channels = playback->get_channels();
AudioServer::get_singleton()->lock();
if (channels > 0) {
resampler.setup(channels, playback->get_mix_rate(), AudioServer::get_singleton()->get_mix_rate(), buffering_ms, 0);
} else {
resampler.clear();
}
AudioServer::get_singleton()->unlock();
if (channels > 0) {
playback->set_mix_callback(_audio_mix_callback, this);
}
} else {
texture.unref();
AudioServer::get_singleton()->lock();
resampler.clear();
AudioServer::get_singleton()->unlock();
}
queue_redraw();
if (!expand) {
update_minimum_size();
}
}
Ref<VideoStream> VideoStreamPlayer::get_stream() const {
return stream;
}
void VideoStreamPlayer::play() {
ERR_FAIL_COND(!is_inside_tree());
if (playback.is_null()) {
return;
}
playback->stop();
playback->play();
set_process_internal(true);
last_audio_time = 0;
if (!can_process()) {
_notification(NOTIFICATION_PAUSED);
}
}
void VideoStreamPlayer::stop() {
if (!is_inside_tree()) {
return;
}
if (playback.is_null()) {
return;
}
playback->stop();
resampler.flush();
set_process_internal(false);
last_audio_time = 0;
}
bool VideoStreamPlayer::is_playing() const {
if (playback.is_null()) {
return false;
}
return playback->is_playing();
}
void VideoStreamPlayer::set_paused(bool p_paused) {
if (paused == p_paused) {
return;
}
paused = p_paused;
if (!p_paused && !can_process()) {
paused_from_tree = true;
return;
} else if (p_paused && paused_from_tree) {
paused_from_tree = false;
return;
}
if (playback.is_valid()) {
playback->set_paused(p_paused);
set_process_internal(!p_paused);
}
last_audio_time = 0;
}
bool VideoStreamPlayer::is_paused() const {
return paused;
}
void VideoStreamPlayer::set_buffering_msec(int p_msec) {
buffering_ms = p_msec;
}
int VideoStreamPlayer::get_buffering_msec() const {
return buffering_ms;
}
void VideoStreamPlayer::set_audio_track(int p_track) {
audio_track = p_track;
}
int VideoStreamPlayer::get_audio_track() const {
return audio_track;
}
void VideoStreamPlayer::set_volume(float p_vol) {
volume = p_vol;
}
float VideoStreamPlayer::get_volume() const {
return volume;
}
void VideoStreamPlayer::set_volume_db(float p_db) {
if (p_db < -79) {
set_volume(0);
} else {
set_volume(Math::db_to_linear(p_db));
}
}
float VideoStreamPlayer::get_volume_db() const {
if (volume == 0) {
return -80;
} else {
return Math::linear_to_db(volume);
}
}
String VideoStreamPlayer::get_stream_name() const {
if (stream.is_null()) {
return "<No Stream>";
}
return stream->get_name();
}
double VideoStreamPlayer::get_stream_position() const {
if (playback.is_null()) {
return 0;
}
return playback->get_playback_position();
}
void VideoStreamPlayer::set_stream_position(double p_position) {
if (playback.is_valid()) {
playback->seek(p_position);
}
}
Ref<Texture2D> VideoStreamPlayer::get_video_texture() const {
if (playback.is_valid()) {
return playback->get_texture();
}
return Ref<Texture2D>();
}
void VideoStreamPlayer::set_autoplay(bool p_enable) {
autoplay = p_enable;
}
bool VideoStreamPlayer::has_autoplay() const {
return autoplay;
}
void VideoStreamPlayer::set_bus(const StringName &p_bus) {
// If audio is active, must lock this.
AudioServer::get_singleton()->lock();
bus = p_bus;
AudioServer::get_singleton()->unlock();
}
StringName VideoStreamPlayer::get_bus() const {
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
return bus;
}
}
return "Master";
}
void VideoStreamPlayer::_validate_property(PropertyInfo &p_property) const {
if (p_property.name == "bus") {
String options;
for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
if (i > 0) {
options += ",";
}
String name = AudioServer::get_singleton()->get_bus_name(i);
options += name;
}
p_property.hint_string = options;
}
}
void VideoStreamPlayer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoStreamPlayer::set_stream);
ClassDB::bind_method(D_METHOD("get_stream"), &VideoStreamPlayer::get_stream);
ClassDB::bind_method(D_METHOD("play"), &VideoStreamPlayer::play);
ClassDB::bind_method(D_METHOD("stop"), &VideoStreamPlayer::stop);
ClassDB::bind_method(D_METHOD("is_playing"), &VideoStreamPlayer::is_playing);
ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoStreamPlayer::set_paused);
ClassDB::bind_method(D_METHOD("is_paused"), &VideoStreamPlayer::is_paused);
ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoStreamPlayer::set_volume);
ClassDB::bind_method(D_METHOD("get_volume"), &VideoStreamPlayer::get_volume);
ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoStreamPlayer::set_volume_db);
ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoStreamPlayer::get_volume_db);
ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoStreamPlayer::set_audio_track);
ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoStreamPlayer::get_audio_track);
ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoStreamPlayer::get_stream_name);
ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoStreamPlayer::set_stream_position);
ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoStreamPlayer::get_stream_position);
ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoStreamPlayer::set_autoplay);
ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoStreamPlayer::has_autoplay);
ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoStreamPlayer::set_expand);
ClassDB::bind_method(D_METHOD("has_expand"), &VideoStreamPlayer::has_expand);
ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoStreamPlayer::set_buffering_msec);
ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoStreamPlayer::get_buffering_msec);
ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoStreamPlayer::set_bus);
ClassDB::bind_method(D_METHOD("get_bus"), &VideoStreamPlayer::get_bus);
ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoStreamPlayer::get_video_texture);
ADD_SIGNAL(MethodInfo("finished"));
ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01,suffix:dB"), "set_volume_db", "get_volume_db");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "volume", PROPERTY_HINT_RANGE, "0,15,0.01,exp", PROPERTY_USAGE_NONE), "set_volume", "get_volume");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000,suffix:ms"), "set_buffering_msec", "get_buffering_msec");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", PROPERTY_USAGE_NONE), "set_stream_position", "get_stream_position");
ADD_PROPERTY(PropertyInfo(Variant::STRING_NAME, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
}
VideoStreamPlayer::VideoStreamPlayer() {}
VideoStreamPlayer::~VideoStreamPlayer() {
resampler.clear(); // Not necessary here, but make in consistent with other "stream_player" classes.
}