2d60a64260
Use `System.Array.Empty<T>` to get an empty array instead of allocating
a new one every time. Since arrays are immutable there is no need to
allocate them every time.
(cherry picked from commit
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GodotTools | ||
GodotTools.BuildLogger | ||
GodotTools.Core | ||
GodotTools.IdeMessaging | ||
GodotTools.IdeMessaging.CLI | ||
GodotTools.OpenVisualStudio | ||
GodotTools.ProjectEditor | ||
.gitignore | ||
GodotTools.sln |