..
base_button.cpp
Fixes BaseButton not triggering the "pressed" signal on "Button Press" Action Mode
2020-01-09 02:17:53 +02:00
base_button.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
box_container.cpp
Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
2020-01-13 14:49:01 +01:00
box_container.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
button.cpp
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
2020-02-23 00:52:50 +01:00
button.h
Texture refactor
2020-02-11 11:53:26 +01:00
center_container.cpp
Updates min size on CenterContainer::set_use_top_left
2020-01-14 08:35:21 +08:00
center_container.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
check_box.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
check_box.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
check_button.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
check_button.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
color_picker.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
color_picker.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
color_rect.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
color_rect.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
container.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
container.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
control.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
control.h
Texture refactor
2020-02-11 11:53:26 +01:00
dialogs.cpp
Added StringName as a variant type.
2020-02-21 14:25:29 +01:00
dialogs.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
file_dialog.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
file_dialog.h
Texture refactor
2020-02-11 11:53:26 +01:00
gradient_edit.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
gradient_edit.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
graph_edit.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
graph_edit.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
graph_node.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
graph_node.h
Texture refactor
2020-02-11 11:53:26 +01:00
grid_container.cpp
Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
2020-01-13 14:49:01 +01:00
grid_container.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
item_list.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
item_list.h
Texture refactor
2020-02-11 11:53:26 +01:00
label.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
label.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
line_edit.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
line_edit.h
Texture refactor
2020-02-11 11:53:26 +01:00
link_button.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
link_button.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
margin_container.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
margin_container.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
menu_button.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
menu_button.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
nine_patch_rect.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
nine_patch_rect.h
Texture refactor
2020-02-11 11:53:26 +01:00
option_button.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
option_button.h
Texture refactor
2020-02-11 11:53:26 +01:00
panel.cpp
Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
2020-01-13 14:49:01 +01:00
panel.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
panel_container.cpp
Use MOUSE_FILTER_PASS for all containers (but PanelContainer)
2020-01-13 14:49:01 +01:00
panel_container.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
popup.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
popup.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
popup_menu.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
popup_menu.h
Texture refactor
2020-02-11 11:53:26 +01:00
progress_bar.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
progress_bar.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
range.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
range.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
reference_rect.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
reference_rect.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rich_text_effect.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
rich_text_effect.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
rich_text_label.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
rich_text_label.h
Texture refactor
2020-02-11 11:53:26 +01:00
scroll_bar.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
scroll_bar.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scroll_container.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
scroll_container.h
Fix scrollbar regression on large scales
2020-01-16 00:59:46 -03:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
separator.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
separator.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shortcut.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
shortcut.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
slider.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
slider.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
spin_box.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
spin_box.h
Texture refactor
2020-02-11 11:53:26 +01:00
split_container.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
split_container.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
tab_container.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
tab_container.h
Texture refactor
2020-02-11 11:53:26 +01:00
tabs.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
tabs.h
Texture refactor
2020-02-11 11:53:26 +01:00
text_edit.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
text_edit.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
texture_button.cpp
Texture refactor
2020-02-11 11:53:26 +01:00
texture_button.h
Texture refactor
2020-02-11 11:53:26 +01:00
texture_progress.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
texture_progress.h
Texture refactor
2020-02-11 11:53:26 +01:00
texture_rect.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
texture_rect.h
Texture refactor
2020-02-11 11:53:26 +01:00
tool_button.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
tool_button.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
tree.cpp
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
2020-02-23 00:52:50 +01:00
tree.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
video_player.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
video_player.h
Texture refactor
2020-02-11 11:53:26 +01:00
viewport_container.cpp
basic 2D engine is more or less working with Vulkan, including editor.
2020-02-11 11:53:27 +01:00
viewport_container.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00