virtualx-engine/core/input
Rémi Verschelde 5f5ca23586
Merge pull request #81170 from KoBeWi/step_input
Prevent axis-based actions from getting stuck
2023-09-11 15:37:42 +02:00
..
default_controller_mappings.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2023-02-27 15:59:50 +01:00
godotcontrollerdb.txt UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
input.cpp Prevent axis-based actions from getting stuck 2023-09-04 15:47:26 +02:00
input.h Prevent axis-based actions from getting stuck 2023-09-04 15:47:26 +02:00
input_builders.py UWP: Remove platform port, needs to be redone from scratch for 4.x 2023-09-07 15:01:59 +02:00
input_enums.h Fix mouse-button-mask on button release in unit test 2023-02-08 01:17:40 +01:00
input_event.cpp Context aware MIDI event printing 2023-08-28 12:42:15 +02:00
input_event.h Merge pull request #63168 from Levrault/master 2023-06-05 18:04:39 +02:00
input_map.cpp feat(gamepad): improve gamepad behavior with slider and popup_menu 2023-06-05 10:20:46 -04:00
input_map.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: List .gen.cpp sources explicitly to avoid globbing errors 2021-10-15 22:14:11 +02:00
shortcut.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shortcut.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00