virtualx-engine/modules/lightmapper_rd
Matias N. Goldberg 364f916f3f
Add debug utilities for Vulkan
Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
 - Debug-only Breadcrumb info for debugging GPU crashes and device lost
 - Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks

Functionality marked as "debug-only" is only available in debug or dev
builds.

Misc fixes:
 - Early break optimization in RenderingDevice::uniform_set_create

============================

The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
..
config.py
lightmapper_rd.cpp Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
lightmapper_rd.h Add denoiser range property for LightmapGI 2024-05-15 08:26:04 +02:00
lm_blendseams.glsl
lm_common_inc.glsl
lm_compute.glsl Antialias direct light samples in LightmapperRD 2024-08-19 17:54:55 -07:00
lm_raster.glsl
register_types.cpp
register_types.h
SCsub