d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
24 lines
811 B
XML
24 lines
811 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.0-stable">
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<brief_description>
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Steps through items in a given input.
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</brief_description>
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<description>
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This node steps through each item in a given input. Input can be any sequence data type, such as an [Array] or [String]. When each item has been processed, execution passed out the [code]exit[/code] Sequence port.
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[b]Input Ports:[/b]
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- Sequence: [code]for (elem) in (input)[/code]
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- Data (variant): [code]input[/code]
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[b]Output Ports:[/b]
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- Sequence: [code]each[/code]
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- Sequence: [code]exit[/code]
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- Data (variant): [code]elem[/code]
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<constants>
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</constants>
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</class>
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