d516aab8fa
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage).
26 lines
620 B
XML
26 lines
620 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.0-stable">
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<brief_description>
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Node reference.
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</brief_description>
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<description>
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A direct reference to a node.
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[b]Input Ports:[/b]
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none
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[b]Output Ports:[/b]
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- Data: [code]node[/code] (obj)
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="node_path" type="NodePath" setter="set_node_path" getter="get_node_path">
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The node's path in the scene tree.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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