..
build_scripts
Mono: Don't use -rdynamic when compiling for WASM
2020-12-13 21:46:38 +01:00
doc_classes
Document Mono-specific classes
2020-06-18 11:33:18 +02:00
editor
Bump version to 3.3-rc
2021-03-16 12:16:36 +01:00
glue
Add generic support to PackedScene.Instance
2021-03-02 10:26:14 +01:00
icons
[Mono]: the C# script icon is now visible in the editor.
2020-01-03 22:49:22 +01:00
mono_gd
Replace malloc's with Godot's memalloc macro
2021-03-13 22:01:27 +01:00
utils
Modernize Mutex
2021-02-18 11:58:08 +01:00
.gitignore
Make git no longer ignore solution files inside the mono module
2019-08-12 15:59:06 +02:00
__init__.py
Re-write mono module editor code in C#
2019-07-05 09:38:23 +02:00
class_db_api_json.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
class_db_api_json.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
config.py
Mono: Add mono_bcl SCons option for a custom BCL location
2020-12-09 11:22:05 +01:00
csharp_script.cpp
Modernize Mutex
2021-02-18 11:58:08 +01:00
csharp_script.h
Modernize Mutex
2021-02-18 11:58:08 +01:00
godotsharp_defs.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
godotsharp_dirs.cpp
Mono/macOS: Separate data dir into frameworks and resources for codesigning
2021-03-04 12:21:17 +01:00
godotsharp_dirs.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
mono_gc_handle.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
mono_gc_handle.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_types.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
register_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
signal_awaiter_utils.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
signal_awaiter_utils.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00