virtualx-engine/drivers/gles2/shaders
Rémi Verschelde 3f246ebeed
Merge pull request #46932 from JFonS/fix_lm_capture_env
[3.2] Batch of lightmapper fixes and minor improvements
2021-03-12 12:30:36 +01:00
..
blend_shape.glsl
canvas.glsl Batching - use FINAL_MODULATE_ALIAS in shaders 2021-03-11 17:07:19 +00:00
canvas_shadow.glsl Implement DOF blur, Glow, and BCS in GLES2 2019-09-30 08:04:31 -07:00
copy.glsl
cube_to_dp.glsl Implement DOF blur, Glow, and BCS in GLES2 2019-09-30 08:04:31 -07:00
cubemap_filter.glsl
effect_blur.glsl Implement DOF blur, Glow, and BCS in GLES2 2019-09-30 08:04:31 -07:00
exposure.glsl
lens_distorted.glsl Implement DOF blur, Glow, and BCS in GLES2 2019-09-30 08:04:31 -07:00
particles.glsl
resolve.glsl
scene.glsl Batch of lightmapper fixes and minor improvements 2021-03-12 12:00:53 +01:00
screen_space_reflection.glsl
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
ssao.glsl
ssao_blur.glsl
ssao_minify.glsl
stdlib.glsl Fixed the inverse(mat3) polyfill for GLES2 2020-12-07 22:19:45 +01:00
subsurf_scattering.glsl
tonemap.glsl Add fast approximate antialiasing (FXAA) to Viewport 2020-10-20 14:54:52 +02:00