..
editor
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
config.py
Rename GdNavigationServer
to GodotNavigationServer
2021-06-30 00:35:18 +02:00
godot_navigation_server.cpp
Make Navigation Agents and Obstacles respect parent process mode
2022-05-17 20:08:39 +02:00
godot_navigation_server.h
Add NavigationServer2D/3D API functions to find missing RID info
2022-05-12 20:23:19 +02:00
nav_map.cpp
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
nav_map.h
Match NavMap and ProjectSettings with NavigationMesh defaults
2022-06-03 19:17:49 +02:00
nav_region.cpp
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
nav_region.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
nav_rid.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
nav_utils.h
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
navigation_mesh_generator.cpp
Fix MultiMeshInstance crash in navmesh baking when MultiMesh Resource is empty
2022-05-27 19:35:00 +02:00
navigation_mesh_generator.h
Fix navmesh baking
2022-04-08 21:01:59 +02:00
register_types.cpp
Refactor module initialization
2022-05-04 17:34:51 +02:00
register_types.h
Refactor module initialization
2022-05-04 17:34:51 +02:00
rvo_agent.cpp
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
rvo_agent.h
Style: Remove inconsistently used @author
docstrings
2022-01-04 20:42:50 +01:00
SCsub
Modules: Don't build editor-specific classes in templates
2022-03-28 16:48:15 +02:00