virtualx-engine/scene
Markus Sauermann 30a19a5c2f Make mouse_focus and mouse_focus_mask consistent for force_drag
In `Viewport::_gui_force_drag` currently `Viewport::gui.mouse_focus`
gets cleared, but `Viewport::gui.mouse_focus_mask` doesn't get cleared.

This is an inconsistency which can cause a crash.

With the change of this PR, `mouse_focus_mask` also gets cleared.
This is in alignment with how regular drag and drop clears both variables.
2024-05-02 00:10:29 +02:00
..
2d Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
3d Fix particle cylinder emission shape random distribution 2024-04-30 17:24:58 +01:00
animation Merge pull request #90960 from TokageItLab/fix-animation-playback-track-seek 2024-05-01 09:55:00 +02:00
audio Check for NaN in set_volume_db functions 2024-04-18 11:28:57 -04:00
debugger Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
gui Merge pull request #86978 from kitbdev/multicaret-overhaul 2024-04-30 17:03:04 +02:00
main Make mouse_focus and mouse_focus_mask consistent for force_drag 2024-05-02 00:10:29 +02:00
resources Merge pull request #91223 from Arnklit/particle-cylinder-emission-distribution-fix 2024-05-01 09:55:06 +02:00
theme Remove border roundness inside panels of AcceptDialog windows 2024-04-06 00:01:16 -03:00
property_list_helper.cpp Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
property_list_helper.h Add PropertyListHelper in all simple cases 2024-04-11 18:13:29 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp Merge pull request #90645 from Malcolmnixon/unified-xr-trackers 2024-04-22 12:52:07 +02:00
register_scene_types.h
scene_string_names.cpp replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
scene_string_names.h replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
SCsub