virtualx-engine/drivers/gles2
Rémi Verschelde 30b81a4bd9
Merge pull request #84529 from lawnjelly/gles2_gl_fragcolor
[3.x] GLES2 & GLES3 - Use `gl_FragColor` temporary
2024-01-29 23:28:19 +01:00
..
shaders GLES2 / GLES3 - Use gl_FragColor temporary 2023-11-07 11:53:25 +00:00
rasterizer_canvas_base_gles2.cpp Unbind texture slots when changing framebuffer 2023-08-12 11:07:13 +01:00
rasterizer_canvas_base_gles2.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_canvas_gles2.cpp Unbind texture slots when changing framebuffer 2023-08-12 11:07:13 +01:00
rasterizer_canvas_gles2.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_gles2.cpp Unbind texture slots when changing framebuffer 2023-08-12 11:07:13 +01:00
rasterizer_gles2.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
rasterizer_scene_gles2.cpp Fix #if *_ENABLED inconsistencies, should check if defined 2024-01-17 10:21:40 +01:00
rasterizer_scene_gles2.h Single Compilation Unit build. 2023-07-02 20:13:16 +01:00
rasterizer_storage_gles2.cpp Fix #if *_ENABLED inconsistencies, should check if defined 2024-01-17 10:21:40 +01:00
rasterizer_storage_gles2.h Fix various GCC 13 warnings 2023-12-08 15:32:59 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_compiler_gles2.cpp [3.x] Fix NODE_POSITION_VIEW Shader Built-In 2023-04-18 22:11:41 +02:00
shader_compiler_gles2.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
shader_gles2.cpp Fix glGet overflows by using 64 bit versions 2023-10-16 13:47:11 +01:00
shader_gles2.h Single Compilation Unit build. 2023-07-02 20:13:16 +01:00